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ArenaNet | Official Site
CORPG | Setting:Fantasy | Status:Final  (rel 04/26/05)  | Pub:NCSoft
PVP:Yes | Distribution:Download,Retail | Retail Price:$18.65 | Pay Type:Free | Monthly Fee:Free
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Our BWE #5 Coverage - Day 3

Posted by Craig McGregor on Mar 22, 2005  | Comments

Our BWE #5 Coverage - Day 3 - MMORPG.com

Reed Hubbard has concluded his coverage of the Guild Wars Beta Weekend Event.  A preview of his last article is below:

A weekend is too short. This is not a criticism as much as a compliment. I have played Guild Wars for most of the day and I’m left wanting more. Even with the partial implementation of features and the abbreviated functionality, I’m loving the game and I’m hating that tonight is the end, at least temporarily.

As I mentioned earlier, you can create a scratch character at level 1, or a PvP only character that starts at level 20. I still think the high-level PvP character option is a great idea and I hope it finds its way into the final release, but by giving players the option to start out at the top, some of the weakness of the game design are exposed. Certain types of characters are much better suited for the PvP arena, such as warrior/monks (arguably the strongest PvP hybrid). Mesmers and necros are at a distinct disadvantage. I played on a team full of elementalist hybrids and we had our hash slung over and over.

To read this full feature, click here.

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