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ArenaNet | Official Site
CORPG | Setting:Fantasy | Status:Final  (rel 04/26/05)  | Pub:NCSoft
PVP:Yes | Distribution:Download,Retail | Retail Price:$18.65 | Pay Type:Free | Monthly Fee:Free
System Req: PC | ESRB:TOut of date info? Let us know!

Interview @ GameSpot

Posted by Craig McGregor on Oct 12, 2004  | Comments

Interview @ GameSpot - Guild Wars -

GameSpot has posted a really nice interview with Jeff Strain at ArenaNet.  Here is an excerpt from the piece:

GS: The fact that the gameplay focuses heavily on character skill sets seems to already cut down on potential hacks and exploits that players might try to perform by duplicating or trading items they shouldn't have. Are there any other specific plans in place to safeguard against players who try to cheat the system? Any preliminary plans in place on policies about how to deal with cheaters online that you'd care to comment on at this time?

JS: One of our primary goals is to eliminate those loopholes that allow some players to gain advantages over others by exploiting the system. Our streaming technology lets us quickly discover and close off exploits and cheats. Since Guild Wars is completely server-based, we can provide a secure play environment. This is the team that built We've been through the fire, and we know how to build a secure game. Cheaters will not be tolerated. Our attitude is "Shame on them for cheating. Shame on us for leaving the door open." We are strongly committed to preventing cheating in all its forms.

To read the full interview, click here.