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Traits System Detailed

Posted by Michael Bitton on Jun 09, 2010  | Comments

Traits System Detailed -

Guild Wars 2 Game Designer Ben Miller provides us with an overview of the Guild Wars 2 Trait system today, and's Michael Bitton breaks it down for us.

Traits were previously mentioned in the inaugural ArenaNet blog entry by ArenaNet studio head Mike O’Brien as granting players an additional layer of customization, such as being able to select the Stone Boots trait as an Elementalist to make your character immune to knockback effects.

We’ve learned a good deal more about traits today. So, what exactly are they?   “Traits make you better at what you choose to do.” explained Ben.  Traits can be acquired by completing certain profession challenges strewn throughout the game world, such as defeating a swordsman you meet at Divinity’s Reach in a duel, or discovering a tome filled with arcane knowledge, and each class masters their traits differently. For example, the highly physical Warrior fights, drinks, and eats to develop his traits, while the Elementalist seeks to fill herself with ancient knowledge.

Read the Trait system overview here.

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined as the site's Community Manager. Follow him on Twitter @eMikeB
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