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Guild Wars 2 Patch Tweaks Nightmare and Professions

Plus some world polish

By Poorna Shankar on April 01, 2020 | News | 0

The latest Guild Wars 2 patch notes touch on Nightmare, Professions, and more.

Nightmare tweaks are the following:

  • Reduced the duration of the Exposed effect on bosses after their defiance bars are broken.
  • Ensolyss of the Endless Torment's defiance bar can no longer be broken twice in a row during phase transitions.

Several professions are getting their skills tweaked, including Engineer, Ranger, Revenant, Thief, and Warrior. For example, here’s what changing for the Engineer,

  • Purity of Purpose: Fixed a bug that prevented this trait from affecting taunt.
  • Reactive Lenses: The description of this trait has been updated for accuracy.
  • Flame Blast: This skill is now considered an explosion for the purposes of traits.
  • Electro-whirl: This skill is now considered an explosion for the purposes of traits.

World polish is also being applied to this patch, including:

  • Mounts are now allowed in the main hall of Eye of the North, with a restriction on flight height.
  • Added a repair anvil to Eye of the North.
  • Added a map marker to the asura gate in Eye of the North.
  • Fixed a bug that prevented several NPCs in Cragstead from appearing.
  • Fixed an edge case bug that caused the "Prove your mettle to Cinder by defeating Sons of Svanir within the time limit" event to stall in the Forging Steel mission.
  • Fixed a rare bug that caused the "Participate in Ranoah's combat training using the TT6-B Devourer's artillery" event to stall in the Forging Steel mission.
  • Fixed a bug that prevented players from earning gold participation on Vishen's sniping events in the Forging Steel mission.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.