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Eye in the Sky - Action Camera Detailed

Posted by Suzie Ford on Oct 21, 2015  | Comments

Eye in the Sky - Action Camera Detailed -

One of the new features coming with the Guild Wars 2: Heart of Thorns expansion is the new "action camera", essentially a mouse-look camera that removes the necessity for holding down the right mouse button in order to turn the camera. Now it is simply a matter of pointing the mouse and character and boom, the perspective changes to that particular view.

In addition, targeting during action-camera mode will place a crosshair over targets underneath it that will precisely fire off skill fired off.

The crosshair has four states to give you immediate feedback about what your skills will do when used:

  • The default state, in which skills will fire at the crosshair.
  • The target under the crosshair is a valid target, but is out of range. Skills will still fire at the crosshair.
  • The active target is within range of something on your skill bar, and skills will fire at the target.
  • The active target is within range of skill 1, and skills will fire at the target.

Players will also be able to explicitly lock on targets to, for instance, specifically focus on a high-priority enemy to take down first. This can override the default auto-targeting mentioned above. Players can also use the "snap ground target to current target" option to make it easier for players to cast ground-targeted skills with precision without having to constantly re-aim for a better hit.

Lastly, players can take advantage of using the left mouse button to fire off one's "1" skill and by holding it down will cause it to fire continuously.

You can read more about the action camera on the Guild Wars 2 site.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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