Trending Games | Overwatch | World of Warcraft | Guild Wars 2 | Bless

    Facebook Twitter YouTube Twitch.tv YouTube.Gaming Discord
Register
Quick Game Jump
Members:3,795,048 Users Online:0
Games:981 
ArenaNet | Play Now | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 08/28/12)  | Pub:NCSoft
PVP:Yes | Distribution:Download,Retail | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
System Req: PC Mac | Out of date info? Let us know!

Building the Dungeons

Posted by Suzie Ford on Jun 28, 2011  | Comments

Building the Dungeons - Guild Wars 2 - MMORPG.com

In the latest Guild Wars 2 developer blog, Arena.Net's William Fairfield gives readers an inside look at how the dungeons are designed. When designing a dungeon, Fairfield says, the flow of the dungeon, adequate challenges and the necessity for players to use strategic skills.

It begins—as most things do—with an idea. The designer responsible for the dungeon will sit down with Jeff Grubb and work out the story that we are trying to tell inside the dungeon. Then they will set down a paper design of the dungeon. Once the paper design is finished, we have a meeting that includes our environmental artists, the design lead, the dungeon team, and several members of QA. In this meeting, the designer responsible for the dungeon will lay out his plan. We discuss the plan and suggest changes we think could help bring the various parts of the dungeon together.

After this, the designer will go back and begin implementation. Iteration is a huge part of this process, and at several points, the dungeon is played and scrutinized not just by the dungeon team but by members of QA and design as well. Feedback is given and changes are made based on that feedback. This process will continue, often for weeks, until the dungeon is in a state we are all happy with. When we finally feel it is ready, we have the entire company play the dungeon in an all call session. This gives us much-needed feedback from many different levels and styles of players before we start the process again, polishing the dungeon as we learn more.

Read more on the Arena.Net Guild Wars 2 blog.

 advertisement 
Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom
9.3
Avg. User Rating: 8.6
(1368 Votes)