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IMC Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 07/10/07)  | Pub:EuroGamez GmbH
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:n/a
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Jon-Enee Merriex Dev Journal

Posted by Jon Wood on May 04, 2007  | Comments

Jon-Enee Merriex Dev Journal -

Jon-Enee Merriex, a Game Master for K2 Network's Sword of the New World, stops by to give us this developer journal highlighting the game's "Multi-Character Control" feature.

MCC allows a player to take control of three different characters at once. The player becomes responsible for leveling all three characters, including upgrading their skills, stances and equipment. MCC also delivers amazing gameplay variety. If you want to be a healer, you can do that. If you want to be a tank, you can do just that. If you want to become a damage dealer, you can do that, too. If you want to be more balanced with a little bit of everything, you have that opportunity as well.

The best part of MCC though has to be that no matter what, you are never really locked into any specific job or function. And, you don't have to spend tons of time or gold heading back to a class trainer to change your build. Instead. you can just head back to your family's quarters and change your characters. In internal testing, if there is a group of us and we're all playing on our solo builds, it usually takes less than a minute to determine what classes to bring and completely regroup for squad play.

Read the whole Developer Journal here.

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