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Heatwave Interactive
MMORPG | Setting:Historical | Status:Cancelled  (est.rel 06/21/11)  | Pub:Heatwave Interactive
Distribution:Download,Retail | Retail Price:$49.99 | Pay Type:Subscription
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Exploring Cultures, Part Two

Posted by Jon Wood on Jul 05, 2007  | Comments

Exploring Cultures, Part Two -

As you probably already know, Gods and Heroes: Rome Rising is based on our own history. As a means of getting players familiar with the various factions involved, the folks at Perpetual have been kind enough to provide us with these brief cultural descriptions, in our second and final installment of Gods & Heroes, exploring cultures.

As was discussed in the previous article on the cultures in Gods & Heroes: Rome Rising, we used the historical nature and styles of the actual cultures surrounding the Romans to create the basis for the cultures in the game. In this installment, we continue with the four remaining primary cultures: Samnites, Gauls, Pirates and Telchines.

The Samnites

The Samnites were an aggressive and proud tribe, and were one of Rome's most ferocious enemies throughout much of her history. There are very few remaining historical artifacts from the Samnites, but some of their primary visual aspects were a use of polygonal (5 or 6 sided usually) angular shapes, triangular patterns, natural materials including bone and feathers and some pretty unusual and edgy looking armor. The Gladiators of Rome were often warriors from other cultures captured in battle, and the Samnites were the most famous, skilled and vicious of these warriors. The Samnites are defined by their angular designs (triangles, zig-zags, thin repeated lines), natural materials and aggressive nature.

Read the whole article here.