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Heatwave Interactive
MMORPG | Setting:Historical | Status:Cancelled  (est.rel 06/21/11)  | Pub:Heatwave Interactive
Distribution:Download,Retail | Retail Price:$49.99 | Pay Type:Subscription
System Req: PC | Out of date info? Let us know!

Beta Journals

Posted by Keith Cross on May 14, 2007  | Comments

Beta Journals -

Beta testers in Gods and Heroes: Rome Rising give us a glimpse behind the curtain and relate their experiences and adventures as they test this upcoming title from Perpetual Entertainment.

I wanted to apologize for taking so long in getting a journal out to the community. We have encountered a few weeks of gaming problems that kept many if not most of us from testing over the last few weeks. Some of these issues were warping: you would run from point A to point B only to warp back to A. If you had outgrown area A, this made it impossible to progress. Another issue we had were the minions not leveling with us. It could be worked around by hiring higher level minions as you went, but this leads back to the first warp area problem.

All of these issues arose from a big patch we were given. I'm happy to say most of those issues are now resolved and we are happily back to playing again.

This week PE asked that we test Gladiators. I have been trying to level a Priest to do the comparison between Priests and Nomads, but, as of this build, Priests are way over powered. So I thought I would wait until that class is more balanced out before I do a comparison.

Unfortunately, until I get my class characters high enough, I don't have a whole lot to report. As a member of the original core team, we've pretty much stuck to playing up to about level 15. I don't think this is even 1/4 of the game. There are two starter areas for 1-10 level content and we have tested these areas too many times to count. The fact that we are still here, still doing the same areas, and still don't find it boring leads me to believe we have a great game coming.

Read the full article here.