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Black Eye Games | Official Site
MMORPG | Setting:Fantasy | Status:Early Access  (est.rel Q3 2016)  | Pub:Black Eye Games
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
System Req: PC | Out of date info? Let us know!

Features

Latest

  • The Combat Update is Live!
    Sponsored

    It is a pleasure for Black Eye Games to announce that the long-awaited Gloria Victis combat update is finally live! Introducing brand new motion-captured animations, reworked controller and new synchronization system. The update brings the entire gameplay to a new level, enhancing immersion and focus on the player’s own skill, adding a lot to the idea of the skill-based PVP. So, what is the combat update about?

    Posted on 06/24/2017 by Guest Writer
  • Recent
  • Previews
  • Interviews
  • Developer Journals
  • Columns
  • 50 Updates Deployed In Less Than a Year!

    9 months ago Gloria Victis came to Steam Early Access. Over these 9 months we were able to deploy 50 regular updates and likely 3 times more smaller fixes! It wasn’t easy to maintain such high momentum all the time, especially being a small independent studio, but continuous support of our awesome Community keeps giving us a power boost. Let’s take a look at the progress done over last 9 months of Gloria Victis development.

    Posted on 03/23/2017 by Guest Writer
  • Early Access Has Launched!

    Two years after getting Greenlit, thanks to the intensive full-time work of our team, Gloria Victis finally moved to Steam Early Access. We have waited with launch until now to make sure the game will be polished enough to meet your expectations. However, we know that we can achieve a lot more together, so we encourage the players to discuss the game and its core features, as well as the recent progress and future development plans.

    Posted on 06/09/2016 by Guest Writer
  • Expanding the Territory Control System

    The world of Gloria Victis is a place of everlasting conflicts. Day by day wars plague the lands and their inhabitants; for one glorified warrior a dozen dies lonely. However, the history is written by the victors and they are the ones who take profits from waging a war.

    Posted on 05/14/2016 by Guest Writer
  • April Update - Final Stretch Before Steam Launch!

    The last few weeks of the Gloria Victis development were very intense. Many important improvements came to life, either enhancing the user experience and immersion or resolving the reported issues.

    Posted on 05/05/2016 by Guest Writer
  • A Look Back at March's Progress

    March was a really successful month for development of Gloria Victis, bringing to life lots of important improvements to the gameplay formula, user experience and immersion.

    Posted on 03/31/2016 by Guest Writer
  • New Opportunities

    As Gloria Victis is coming closer and closer to the Steam Early Access launch, there is a need to expand the currently available content and continuously improve the newcomers experience – therefore Mereley, with its fort, village and fishing docks, has just been completely overhauled.

    Posted on 03/16/2016 by Guest Writer
  • Fame, Disgrace & Becoming a Legend

    Delivering messages through the lands plagued by wars or taking care of the wounded; joining Crusades to seek redemption or forging the world-known, breathtaking swords; slaying dozens of foes in gruesome battles or raising architectonic pieces of art – in Middle Ages, times when the tale about a man could have more meaning than his life, every action performed by a person would affect their standing.

    Posted on 02/18/2016 by Guest Writer
  • Improving the User Experience

    As Gloria Victis is moving closer and closer to the long-awaited Steam release, improving the newcomers’ user experience becomes a key goal of the development process. It means not only improving the performance or fixing issues of any kind but also introducing the players into the gameplay mechanics in an intuitive, user-friendly way.

    Posted on 01/30/2016 by Guest Writer
  • The World is Changing

    Everything is changing (except for war – war never changes), and the world of Gloria Victis is evolving as well, filling up with breathtaking locations, more credible reactions of its inhabitants to the actions performed by the players, and new ways of building up the immersion.

    Posted on 01/09/2016 by Guest Writer

Previews

  • Latest Game Update is a Big'un!

    It's been a while since I stepped foot in Gloria Victis, with real life travels taking me to different lands, it was nice to venture back into this virtual gameworld and get some brand new updates directly from the Dev team themselves. To say there is a lot happening in Gloria Victis is an understatement, they are forging ahead with not only updates, but complete overhauls to systems that will indefinitely change the game for the better.

    Posted on 10/01/2015 by Ripper X

Interviews

  • Jog Grochowski Talks Crafting & the Medieval Sandbox

    Gloria Victis is setting out to carve a niche in the online gaming world with its innovative systems including a medieval setting and a true sandbox crafting experience. We caught up to Gloria Victis's Jog Grochowski to talk about the game, those aspects and much more.

    Posted on 07/08/2014 by Garrett Fuller

Developer Journals

  • 50 Updates Deployed In Less Than a Year!

    9 months ago Gloria Victis came to Steam Early Access. Over these 9 months we were able to deploy 50 regular updates and likely 3 times more smaller fixes! It wasn’t easy to maintain such high momentum all the time, especially being a small independent studio, but continuous support of our awesome Community keeps giving us a power boost. Let’s take a look at the progress done over last 9 months of Gloria Victis development.

    Posted on 03/23/2017 by Guest Writer
  • Early Access Has Launched!

    Two years after getting Greenlit, thanks to the intensive full-time work of our team, Gloria Victis finally moved to Steam Early Access. We have waited with launch until now to make sure the game will be polished enough to meet your expectations. However, we know that we can achieve a lot more together, so we encourage the players to discuss the game and its core features, as well as the recent progress and future development plans.

    Posted on 06/09/2016 by Guest Writer
  • Expanding the Territory Control System

    The world of Gloria Victis is a place of everlasting conflicts. Day by day wars plague the lands and their inhabitants; for one glorified warrior a dozen dies lonely. However, the history is written by the victors and they are the ones who take profits from waging a war.

    Posted on 05/14/2016 by Guest Writer
  • April Update - Final Stretch Before Steam Launch!

    The last few weeks of the Gloria Victis development were very intense. Many important improvements came to life, either enhancing the user experience and immersion or resolving the reported issues.

    Posted on 05/05/2016 by Guest Writer
  • A Look Back at March's Progress

    March was a really successful month for development of Gloria Victis, bringing to life lots of important improvements to the gameplay formula, user experience and immersion.

    Posted on 03/31/2016 by Guest Writer
  • New Opportunities

    As Gloria Victis is coming closer and closer to the Steam Early Access launch, there is a need to expand the currently available content and continuously improve the newcomers experience – therefore Mereley, with its fort, village and fishing docks, has just been completely overhauled.

    Posted on 03/16/2016 by Guest Writer
  • Fame, Disgrace & Becoming a Legend

    Delivering messages through the lands plagued by wars or taking care of the wounded; joining Crusades to seek redemption or forging the world-known, breathtaking swords; slaying dozens of foes in gruesome battles or raising architectonic pieces of art – in Middle Ages, times when the tale about a man could have more meaning than his life, every action performed by a person would affect their standing.

    Posted on 02/18/2016 by Guest Writer
  • Improving the User Experience

    As Gloria Victis is moving closer and closer to the long-awaited Steam release, improving the newcomers’ user experience becomes a key goal of the development process. It means not only improving the performance or fixing issues of any kind but also introducing the players into the gameplay mechanics in an intuitive, user-friendly way.

    Posted on 01/30/2016 by Guest Writer
  • The World is Changing

    Everything is changing (except for war – war never changes), and the world of Gloria Victis is evolving as well, filling up with breathtaking locations, more credible reactions of its inhabitants to the actions performed by the players, and new ways of building up the immersion.

    Posted on 01/09/2016 by Guest Writer
  • Full Alpha Released & What You Can Expect

    The last month of development of Gloria Victis has been very busy but extremely effective. The version 0.5 update – the biggest one so far – finally went live! This is one of the biggest achievements during the entire development process.

    Posted on 11/30/2015 by Guest Writer
  • New Official Gameplay Trailer

    The new gameplay trailer of Gloria Victis has just been released, as the version 0.5 is very close to being finished and released. It will introduce the long-awaited UI overhaul including the wipe of characters, as well as switching to Alpha.

    Posted on 11/13/2015 by Guest Writer
  • Adding More Life to the World

    As it had been said many times before, one of the fundamental principles of the development of Gloria Victis is to create a living, credible world that offers as much immersive experience as possible. But the term “immersion” does not limit to the NPC guards patrolling the roads and commenting the latest events out loud or to a realistic day and night cycle.

    Posted on 11/05/2015 by Guest Writer
  • Redefining the Crafting System

    Although still in development, the crafting system in Gloria Victis has reached an impressive level of complexity and authenticity, which were the fundamental goals of its development. However, to make sure that becoming a master craftsman will not be achieved through mindless, tedious repetition of gathering exactly the same materials to craft exactly the same items over and over.

    Posted on 10/30/2015 by Guest Writer
  • Increasing Immersion

    When we think about the Middle Ages, we usually recall the heroic knights in full-plate armour and epic tournaments, majestic castles and frightening mountain fortresses, gruesome battles and dividing the spoils of war. However, we should also be reminded of the less glorious aspects of such an era: plagues, humans struggling against nature, witchcraft and the birth of alchemy.

    Posted on 10/16/2015 by Guest Writer
  • Build Up Your Nation's Power!

    Gloria Victis offers various ways to make a living: earning the reputation as an undefeated duelist or a famous crafting master, being an experienced warrior fighting in countless battles or a trader who always have something precious in store. But whichever path you choose, your life will be concentrated around various settlements. Let's take a look at the structures building and development system, implemented in the latest Gloria Victis update.

    Posted on 10/07/2015 by Guest Writer
  • Get Into the Lore

    Although Gloria Victis is highly focused on skill-based combat and great PVP experience, immersion and credibility of its world are crucial as well. That entails a need for complex, believable lore, as well as a deep and mature storyline. Characters that the players will meet have their own personalities, stories to tell, personal beliefs and value systems.

    Posted on 09/29/2015 by Guest Writer
  • Territory Control System

    Territory control system is one of the unique features of Gloria Victis. It will not only be strictly connected to the player-driven economy, but will also involve entire nations in massive conflicts, not just the most powerful guilds. How?

    Posted on 09/04/2015 by Guest Writer
  • A Living, Open World

    Creating the total immersion has been one of the fundamental goals of Gloria Victis since the very beginning of development. This implicates a need of an open world – a really open one, without loading screens or invisible barriers at every turn. A world which would be as much believable and alive as possible.

    Posted on 08/27/2015 by Guest Writer
  • Economy - It’s All About the Players!

    Production was an integral part of medieval society and was inseparable from the day to day lives of those that lived in that period. It was a time of self-sufficiency where everyone had a rudimentary understanding of every craft. However there were also those that truly excelled in a specific craft and made it their profession – the fame of these masters would spread far beyond the borders of their nation and men from foreign lands would come to them looking for their products.

    Posted on 07/30/2015 by Guest Writer
  • A World of Possibilities

    Gloria Victis isn’t just a one of the MMOs you can see nowadays – it’s a game set in a Medieval open world, with a strong focus on realism and immersion, giving the players as much freedom and fun as possible. So who you can become in Gloria Victis?

    Posted on 07/16/2015 by Guest Writer
  • Exploring the Combat System

    As an MMORPG set in a medieval world, Gloria Victis must inevitably focus on combat. The main idea was to base it on player skill instead of the character’s statistics or equipment, contrary to the classic MMOs. To achieve this goal we decided to use a Non-Target system, so the player has to manually aim their attacks at the opponent at the right time, from a proper distance and direction, adjusting the strength of a strike as well.

    Posted on 07/09/2015 by Guest Writer

Columns

  • The Upcoming MMOs of 2016

    2015 is in the past, and the majority of 2016 lies ahead. What games will we be playing as we crawl through the calendar year? We’re here to help figure that out. With this week’s List, we’ll take a quick look at all MMOs we expect to hit beta, early access, and launch in 2016. Click through and start adding games to your wish list!

    Posted on 01/04/2016 by William Murphy
  • What happened in Gloria Victis during 2015?

    The year 2015 is coming close to an end. It has been a year of incredible amount of changes for the development of Gloria Victis – not only the core systems have been greatly improved but also a lot of new features have been implemented.

    Posted on 12/18/2015 by Guest Writer
  • The Most Wanted Indie MMOs of 2014

    We already covered our all-around most wanted MMOs of 2014 last week, but did you know there were a boatload of Indie MMOs also releasing this year? We’d be remiss if we didn’t give the guys with the littler budgets and possibly bigger dreams their own spotlight, so we’re back this week with the Most Wanted Indie MMOs of 2014. Read on for our list, and be sure to comment and let us know if you agree or have something we missed to boot.

    Posted on 01/07/2014 by William Murphy

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