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Hi-Rez Studios | Official Site
MMOFPS | Setting:Sci-Fi | Status:Final  (rel 02/01/10)  | Pub:Hi-Rez Studios
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
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Inside Beta: PvE

Posted by Jon Wood on Jan 12, 2010  | Comments

Inside Beta: PvE -

Directly from beta, writer Bill Murphy writes this look at Hi-Rez Studios' Global Agenda and the game's PvE mechanics.

Global Agenda, from fledgling developer Hi-Rez Studios, is something of an odd beast in the MMO world. It's not quite a persistent open-world MMORPG, and it's not quite simply a competitive online shooter. As a mix of both, with a payment model that reflects its hybrid nature, Global Agenda is something of an intriguing market experiment. But the question of what kind of game it really is doesn't quite matter as much as the one you're probably eager to know: is it any good?

I recently had the chance to dive into the beta, and while the big bullet point feature called the Conquest System was not available for testing this past weekend, I did get a fair amount of time in with the PvE Missions and the PvP Missions. Both are instanced chunks of content intended to be the quick and casual methods of character advancement in Global Agenda's grander scheme of things. But let's back up a bit and give you some background on just what Global Agenda is all about.

Read Inside Beta: PvE.

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