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MMOFPS | Setting:Sci-Fi | Status:Final  (rel 02/01/10)  | Pub:Hi-Rez Studios
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Conquest Overview Dev Blog Video

Posted by Michael Bitton on Feb 01, 2010  | Comments

Conquest Overview Dev Blog Video - Global Agenda - MMORPG.com

This latest dev blog features an overview of the Conquest aspect of Hi-Rez Studios' just launched spy-fi MMOFPS, Global Agenda.

In a nutshell, Conquest is Global Agenda's MMO mode, which focuses on territory control. To that end, players can form guilds called Agencies, as well as multi-agency alliances. Global Agenda's persistent world is split up into several hot spots that can only fought over a limited number of times a day, ensuring players will not wake up in the morning with all their territory lost (anyone remember Warhammer?).

The Conquest interface consists of a Conquest map, where players can build facilities, manage production of vehicles, and wage war.

An example of the benefits and pitfalls of diplomatic relations between other Agencies is also shown in the video. An Agency seeking to take over neighboring territory has their plans thwarted, as they are forced to switch focus to the betrayal of an allied Agency who has launched a strike against their own territory.

Watch the full Conquest Overview video here.

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Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined MMORPG.com as the site's Community Manager. Follow him on Twitter @eMikeB