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Samir ‘Ojisan’ Shamma won the trip to Holland, he reports back
One of the things that surprised me most is the work that goes into the design of the many creatures. One of the creatures, for instance, has 42 layers of sound that together produce one of the creatures sounds. The animations of the mobs were also quite interesting to see getting worked on and it really was apparent that some of these guys have a background in movie and cartoon animation. I was also able to sit down with the concept artists from all aspects of the game. I was surprised to see that all designers share the same vision of what the game is to look, sound and play like. It is amazing to see how the concept art transforms into parts of the actual game without losing any of the drawn details. In addition to all this I was offered to read one of the quest lines which I must say looks quite interesting and is very fleshed out with plenty of details and back story to keep the players occupied and wrapped up in the story. In all it was a fantastic experience and really opened my eyes to a lot of aspects of the game that I hadn’t really considered before. Even more than before I’m excited to play this game having first hand experienced at what lies hidden… See you in the game soon! Samir ‘Ojisan’ Shamma You can comment on this article here. |
Trip Winner's Log
