Last week, MMORPG.com columnist Richard Aihoshi created a short quiz that tested the memories of his readers when it came to some behind the scenes matters. Today, we have extended this idea by branching out and covering a more game specific topic.
The debate surrounding PvP and its place within the modern MMO rages on, and will probably continue to do so well into the future. Like it or not, however, PvP plays an important role in many if not most modern MMOs. So today, we test your knowledge with a few questions revolving around PvP. Solve all of ours? Feel free to add some of your own in the forums.
1. What now defunct MMO had the original intention to do away with PvE in MMOs and dedicate itself entirely to PvP?
Fury, a game based on martial arts was set to be a PvP-only MMO. The results were less than stellar as the game launched in 2007 to dismal reviews, closing its doors a mere 10 months later..
2. Why isn't Realm vs. Realm a general term used by all MMO studios to describe PvP that takes place between two large, warring factions?
You're only ever going to see the RvR "brand" on games developed by EA, since they have it trademarked. This fact first came to public attention in 2007 when Auran was developing a team-based PvP game called Fury. Early promotional material and interviews for the game actually referred to t as a Realm vs. Realm experience. That wording was quickly put aside though when it was learned that EA Mythic has the sole legal rights to the term.
3. What is PvMP?
Even MMO fans not intimately familiar with Turbine's Lord of the Rings Online are probably familiar with PvMP, or Player vs Monster Player. When Turbine was developing Lord of the Rings Online, they felt that the focus should be put on the story of the game's heroes. Problem was though that there were those out there who felt that because the Lord of the Rings story was so steeped in a good vs. evil battle, that fair was fair and players should be able to fight for either side, either with Gandalf and the Fellowship, or behind Sauron and the forces of Mordor. Player vs. Monster Player was the compromise, allowing players to create beasts from the side of darkness to do PvP battle with the Free Peoples in an area of the game known as "the Ettenmoors."
4. In Aion, what is the name of the zone in which the bulk of the game's PvP takes place?
The area between each faction's fractured part of the game world is known as The Abyss. This is where the bulk of the PvP content can be found in Aion.
5. What upcoming MMO makes use of five kingdom PvP?
The upcoming MMO that makes use of five different kingdoms for its PvP is Aika. This upcoming MMO is a F2P game that promises a number of interesting features including five realm PvP as well as an in-game "pet" that interacts with players throughout the game.
6. In Warhammer Online, most PvP play takes place in two separate gaming areas. What are they?
In WAR, PvP takes place primarily within in the game's instanced scenarios or in its open world RvR lakes. RvR lakes are open spaces within the world, entrance into which will cause a player to be automatically flagged for PvP. The lakes include Battlefield Objectives, Keeps and other combat-based objectives. Scenarios, on the other hand, are instanced mini-games the engage players from either side against one another.
7. EVE Online, a game infamous for its hardcore PvP experience, has a "System security" system. On one end of the spectrum are zones that are police patrolled to prevent "criminal activity" on the other are completely lawless zones. What numbers are used to represent each extreme?
In EVE Online, if tyou want to take a walk on the wild side and stroll on out into the lawlessness of open space, you will be looking to visit zones with a designation of 0.0. If, on the other hand, you'd rather play it safe and have the full protection of the NPC police drones, then you're going to want to hang out in 1.0 space.