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Jagex: A Not-So-Brief History of Not-RuneScape

Earlier this year I wrote an article about Jagex in which I gave my hopes that, following the shutdown of Transformers Universe, the company wouldn't be too eager to announce another new MMO. Just a month or so out of that closure, we learned through a job placement announcement that yet another MMO is in the oven.Posted Mar 18, 2015 by Connor Wack

GDC 2015 Recap

As is appropriate for a convention with the name “Game Developers Conference,” GDC seems to be becoming more and more developer-centric and less a space for press reveals and previews. At GDC 2015 this past week, there was a noticeable trend towards showing off new tech, such as Nvidia’s Shield and Valve’s SteamVR, along with a host of new (or new versions of) indie games.Posted Mar 6, 2015 by Som Pourfarzaneh

The Pros & Cons of Free-to-Play

The traditional “pay wall” (pay a single price and play forever) or subscription (pay an up-front cost plus a monthly maintenance fee) models are every bit as valid and stable as free-to-play, but there are plusses and minuses to each of the models. To compare them, let’s outline the pros and cons for free-to-play and discuss the others as we go.Posted Mar 4, 2015 by David Georgeson

Dave Georgeson on Creating New Worlds

All games are hard to make. But when ranking my own personal experiences as a dev, I’d say that single-player games are the most straightforward and predictable of projects (relatively, of course), rescuing failing projects is vastly more complicated, but building MMOs from scratch is the most challenging of all.Posted Feb 26, 2015 by David Georgeson

Duty of Heroes: A Barely-There Boobilicious MMO

Duty of Heroes

Duty of Heroes is a light RPG and barely there MMO set in a generic fantasy world complete with Merlin, beautiful boobilicious elves, barely dressed female characters, orcs, undead and cherry-on-topped with poor localization. It is a port of a free to play FaceBook type time management game with an RPG theme.Posted Feb 19, 2015 by Carolyn Koh

The Mass RNG Effect

World of Warcraft is much like walking into a Las Vegas casino; each zone, dungeon, or battleground being its own pocket dimension divorced from reality and filled with scenic grandeur and the promise of wealth. Except for when such promises are at the mercy of pitiless random-number-generators (RNG).Posted Feb 19, 2015 by Edwin Lee

Voxel Farm and the Destruction of Worlds


Earlier this week, Artcraft announced that they’ve signed a deal with Voxel Farm to use their technology to power the worlds of Crowfall. Some may immediately think, “oh great, more voxels”. But put down the pitchforks. In Crowfall, voxels are not about building random things in the world but rather destroying the very ground you walk upon and tearing down the castles of your enemies.Posted Feb 19, 2015 by William Murphy

NCSoft Earnings: Not Everyone's Drinking Champagne in the Executive Suite

NCSoft today released their earnings report for the 2014 fiscal year. While the company as a whole grew across the board, not everyone is presently drinking champagne and wearing silly hats at the NCSoft executive suite.Posted Feb 11, 2015 by Connor Wack Reacts to SOE Going Independent

Yesterday, the MMO space was surprised to learn that Sony Online Entertainment had been bought out by Columbus Nova, an investment management firm. What this means in both the long- and short-term remains to be seen. We have a few thoughts to share on the subject and invite you to reply with your own.Posted Feb 3, 2015 by Suzie Ford

Tamriel Goes Unlimited on St. Patrick’s Day

Elder Scrolls Online

The rumors can end now, folks. It’s official, as of this moment in time. Elder Scrolls Online is ditching its subscription model in favor of a model more akin to Guild Wars 2. Simply buy the base game, gain access to all of its content, and never pay another dime. In addition, the PS4 and XBOX One Editions will be launching officially on June 9th. It’s all coming up Tamriel this year, it seems. However, that’s not quite all she wrote. Read on for the full details.Posted Jan 21, 2015 by William Murphy

World Championship Wrap Report


Recently I had the opportunity to cover the Smite World Championship, held at the Cobb Energy Center in Atlanta, Georgia. Hi-Rez invited the top two teams from four regions; North America, European Union, China and Latin and South America, to battle it out for the title of 2015 Smite World Champions. Posted Jan 19, 2015 by Terry OBrien

Warhammer Quest Review – How Not to Port a Mobile Game

Warhammer Quest is the perfect example of what’s wrong with the gaming industry in 2015. Rather than creating new experiences that people want to play, developers and publishers are shoving these types of quick, cash-grab games out by the truckload. Let me give you a bit of a history lesson on Warhammer Quest and why you should stay far away. Posted Jan 8, 2015 by David Jagneaux

Review in Progress #3 - Frame Shift

Elite: Dangerous

It’s a big galaxy. 400 billion stars big. There’s room enough to make your fortunes, room enough to find your fights and room enough to see things most people won’t pass by if you really work at it. In a galaxy like that, what you make of it is up to you. You… and others. It might be the little action of a few players bringing in the goods or it might be the larger actions of empires. Posted Jan 6, 2015 by Jonathan Doyle

Update 15 - A Valiant Effort from a Reduced Studio

Lord of the Rings Online

While Lord of the Rings Online hasn't been around quite as long as other AAA MMOs, it's still been around long enough for the short attention span of the internet to proclaim it 'forever'. Launched in April 2007, the game has taken the Lord of the Rings story all the way to Gondor, with players getting to help Aragorn take on the Corsairs of Umbar. Update 15 also brings Beornings to the table, the first new class added to the game since 2008.Posted Jan 1, 2015 by Jean Prior

Review in Progress #2 - Space. It's Big.

Elite: Dangerous

Last time in this review in parts, I realised that I needed a flight stick. Fortunately I happened to have one buried in the house, left behind by my brother. Maybe I'll invest in something a little more fancy, but it did the job. It finally made me feel like a pilot, like I was competent. I went from viewing each docking with a mix of fear and dread to hotdogging them. From fitfully trying to slam my ship onto the pad and pray to gliding in on pretty fine vectors if I do say so myself.Posted Dec 29, 2014 by Jonathan Doyle

Shadow of Revan - Final Thoughts

Star Wars: The Old Republic

On December 2nd, early purchasers of the Shadow of Revan expansion were granted access to two things: the new content that was being added for the $20 purchase of the expansion pack, and the new skills and streamlined combat systems. For people who have played SWTOR in the past and are just curious about the new discipline system, I’d recommend just logging in and trying it for yourself. Posted Dec 24, 2014 by Pete Schwab

Review in Progress #1 - Pre-Flight Check

Elite: Dangerous

Fast forward the intervening 21 years to last week. Elite: Dangerous officially launched. Is there a credit bug? I doubt it. Is there the wormhole bug? I have no idea yet.... but I hope so. Where my first exposure to Elite was wide eyed wonder and my first experiences with it amounted to a lack of foresight, I decided I was going to take this easy. Work my way into the experience. Learn. Do it right.Posted Dec 22, 2014

Lord of the Hunt DLC Review

Middle-earth: Shadow of Mordor

It’s been a few months since Middle-earth: Shadow of Mordor launched and shocked everyone with how good its action-RPG open world gameplay could be. In the space since, Warner Brothers and Monolith have put out a slew of minor DLC runes, free upgrades, and other doodads. But this week marked the launch of the first $10 story-driven DLC campaign: Lord of the Hunt. We’ve had a chance to play with Torvin’s new beasties, and this is what we think.Posted Dec 17, 2014 by William Murphy

Shadow of Revan RIP #2 - New Planets

Star Wars: The Old Republic

Introducing new environments to explore is a staple of MMORPG expansion packs, and Shadow of Revan does not disappoint. After the prologue missions, the new content kicks off on the relatively obscure planet of Rishi, home to some interesting looking bird folk and a whole lot of pirate business. Bioware reached way back and dipped into the classic trilogy for the second planet (or rather moon), Yavin 4, recognizable to fans as the home base to the Rebellion in Star Wars Episode IV: A New Hope.Posted Dec 16, 2014 by Pete Schwab

Shadow of Revan Review In Progress #1

Star Wars: The Old Republic

Since the first official announcement of Star Wars: the Old Republic, BioWare Austin has not been shy about letting its audience know that story is one of the main pillars that they felt was missing from the MMORPG space. A bulk of their effort developing the game went into creating a richly-told, voice acted story that would ease the pain of the traditional level grind. Posted Dec 9, 2014 by Pete Schwab