Trending Games | Guild Wars 2 | A:IR | World of Warcraft | Ashes of Creation

    Facebook Twitter YouTube Twitch.tv YouTube.Gaming Discord
Register
Quick Game Jump
Members:3,706,159 Users Online:0
Games:960 
Carbine | Official Site
MMORPG | Setting:Sci-Fi | Status:Final  (rel 06/03/14)  | Pub:NCSoft
PVP:Yes | Distribution:Download,Retail | Retail Price:n/a | Pay Type:Free | Monthly Fee:Free
System Req: PC | Out of date info? Let us know!

Housing “Plug”atory

Posted by Suzie Ford on Apr 29, 2014  | Comments

 Housing “Plug”atory - WildStar - MMORPG.com

As I often do in the evening, I was discussing WildStar, theorizing and planning strategies for launch. This led to a discussion about what my plans are for housing plug optimization. This struck me as an odd question until I realized that there was a need to plan out housing plugs for optimal benefit. Not only for myself but across my guild; further yet to the potential of a shared housing plug circle.  With the housing system that Carbine has developed, I found I was going to quickly be in “Plug”atory with such a limited plot system for FABkit placement and utilization when there are so many available.

Read more of Franklin Rinaldi's WildStar: Housing "Plug"atory.

 advertisement 
Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom