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Visionary Realms | Official Site
MMORPG | Setting:Fantasy | Status:Development  (est.rel 2018)  | Pub:Visionary Realms
Distribution:Download | Retail Price:n/a | Pay Type:Subscription
System Req: PC Mac | Out of date info? Let us know!

Pantheon: Rise of the Fallen

Pantheon: Rise of the Fallen is a group-focused MMORPG based on challenging gameplay and open world high fantasy. It takes place on a world populated by deities and heroes, called Terminus. Mortal and planar shards which have collided create the dramatic and epic environment of Terminus. With some of those shards came deities and demigods that, over time, raised empires which forged the turbulent political landscape. Centuries later, new planar collisions have occurred that will pull the players into the world and its politics. The player is a legendary hero, stripped of his or her powerful relics and left to explore the dramatically diverse and epic regions of Terminus with hopes of reclaiming their relics and those of lost heroes.

Pantheon’s combat places a focus on preparation and awareness of the enemy. The player can actively dodge, block, or deflect attacks. Spell and ability pre-selection is critical to defeat encounters, as is forging alliances with other players. You won't want to be caught in the wilds of Terminus alone, but exploration of the vast and dramatically diverse world landscapes will be richly rewarding. Through exploration the player can uncover mysteries and unique adventures as well as acquire rare and exotic spells and abilities from dungeons and challenging encounters.

Pantheon: Rise of the Fallen is an intensely social game for the determined thrill-seeker, because we believe that the greatest sense of accomplishment comes when it is shared. Imagine a vast, detailed world of swords and sorcery, of dragons and knights, of fiery swords and chests overflowing with treasure. A world in which a myriad of sentient races and creatures live and affect change.

FEATURES
  • Intensely Social | Pantheon is heavily focused on group play and social interaction, where players will be able to enjoy an epic experience rather than rush through a game.
  • Open 'sandbox' style gameplay |Players make their own experience rather than being ushered along in a linear progression.
  • Reactive Strategic Combat | Players need to think, plan and execute every enemy encounter as there are no "ability rotations".
  • Meaningful Interaction | Every action and interaction in the world has intent and purposeful design in accordance to making the experience feel more like a real world instead of a video game.
  • Harnessing System | Find and learn spells and abilities not just from exploration, but also from lost relics of fallen heroes to learn their ancient powers and potentially acquire unique characteristics of the ancient heroes themselves.

Magic-users vs "Non-magic"-users Posted by Scott23 on November 23, 2017 @ 11:58PM
Dev Stream of the 21th of November 2017 Posted by jpedrote52 on November 23, 2017 @ 10:40AM
Graphics Posted by Scott23 on November 22, 2017 @ 9:32PM
Niche Posted by Mikeha on November 21, 2017 @ 3:44PM
Pantheon vs Wow Classic Posted by Xthos on November 21, 2017 @ 3:17PM
Old EQ1 players, trace the decline of MMOs as you see it Posted by Kulharin on November 16, 2017 @ 10:39PM
Matchmaking Systems - New Post by Aradune Posted by Amathe on November 13, 2017 @ 2:15PM
My Pantheon Dream Come True... Posted by Kulharin on November 13, 2017 @ 1:23AM
VR Attending any East Coast Cons? Posted by Scolioz on November 7, 2017 @ 2:44PM

Visionary Realms Shows Off 'The Making of a City'

Visionary Realms Shows Off 'The Making of a City' - Pantheon: Rise of the Fallen News

Yesterday, Visionary Realms developers were on hand during a special live stream event to show off "the making of a city" in Pantheon: Rise of the Fallen. This video is the nearly hour-long replay of the Twitch stream, so if you're curious how worlds are built and are interested in Pantheon, this is a must watch!

Posted Nov 22, 2017 by Suzie Ford

Community Spotlight Details Halfling Race & More

Community Spotlight Details Halfling Race & More - Pantheon: Rise of the Fallen News

The latest Pantheon: Rise of the Fallen Community Newsletter has been posted that most notably includes the first information about the Halfling race. In addition, the Art and Animation team provides and update and community member 'Saicred' is interviewed.

Posted Oct 13, 2017 by Suzie Ford

Voices of the Terminus Takes a Look At 'Then & Now'

Voices of the Terminus Takes a Look At 'Then & Now' - Pantheon: Rise of the Fallen News

"Voices of the Terminus" has posted up a new video to take a look at "Pantheon: Rise of the Fallen Then & Now". It's a pretty cool look back at earlier days in Pantheon's history and how it's shaping up today.

Posted Oct 01, 2017 by Suzie Ford

Latest Newsletter Provides a State of the Game Update

Latest Newsletter Provides a State of the Game  Update - Pantheon: Rise of the Fallen News

The September Pantheon: Rise of the Fallen newsletter is now out and about, this time with a brief, but informative, look at the current state of the game. During the week that was, the team tackled a number of features including the initial economy design, new concept art production, the final pass at the Perception system storyline, finalization of assets for Thronefast and some new armor set models are in production.

Posted Sep 13, 2017 by Suzie Ford

Latest Newsletter Introduces Key Staff + a Community Contest

Latest Newsletter Introduces Key Staff + a Community Contest - Pantheon: Rise of the Fallen News

The latest Pantheon: Rise of the Fallen newsletter has been published on the official site. In this month's edition, three key staff members are profiled (sounds ominous!) including Project Manager Lynn Ashworth, Customer Service / VIP Planner Sierra Rush and Benjamin Dean, Director of Communications. In addition, a new contest has been announced as well as revealing several amazing looking promos from the recently held San Diego Comic-Con.

Posted Aug 10, 2017 by Suzie Ford