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Cryptic Studios | Play Now
MMORPG | Setting:Fantasy | Status:Final  (rel 06/20/13)  | Pub:Perfect World Entertainment
PVP:Yes | Distribution:Download,Retail | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC Playstation 4 Xbox One | Out of date info? Let us know!

Neverwinter

Neverwinter is a free-to-play MMO from the combined team of Cryptic Studios, Wizards of the Coast, Hasbro, and Perfect World. It will put players into the heart of Neverwinter, one of the most infamous cities in Dungeons & Dragons lore. Set 100 years after the Spellplague, and after the volcanic eruption that destroyed the city, Neverwinter is slowly restoring its former glory. But in the deep, dark places in and under the city, evil forces are seeking ways to keep Neverwinter from that goal, by any and all means possible. Players will need to once again answer the call for heroes to help save the city! Neverwinter is available on PC, PS4, and XB1.


FEATURES

  • Neverwinter Reborn | Help bring about Neverwinter’s return to glory as you adventure through the city from top to bottom and underneath. Explore themed zones like the Tower District, Temple of the Spider, Sword Coast, and Mount Hotenow, home to the ancient dwarven city of Gauntlgrym.
  • Signature D&D Races and Class Builds | Pick from classic D&D races like Human, Elf, Half-Elf, Drow, Dwarf and Tiefling, and signature class builds such as Guardian Fighter, Trickster Rogue, and Control Wizard.
  • Dynamic Combat | Fluid, action-based combat with action points that enable more powerful abilities and spells.
  • Dungeons and Events | Team-based, five-person instances brimming with traps, monsters and treasure, and unique zone events, dungeons and public missions.
  • Build Your Fantasy | With The Foundry, Neverwinter’s robust editing tools, players will be able to create their own quests, zones, and stories within Neverwinter.
  • Solo or Group Play | Neverwinter will allow players to go it alone, with AI-controlled henchmen, or with a group of other players.

EXCLUSIVE CONTENT

Previews


Interviews


Dev Blogs

Class Previews

 
Bot/explot patch Posted by ulmenstine09 on March 2, 2019 @ 8:40PM
PC or PS4? Posted by YashaX on January 21, 2019 @ 12:30AM
This game Neverwinter looks good enough... Posted by alkarionlog on January 17, 2019 @ 9:32AM
Uninstalled right away Posted by Asm0deus on March 4, 2018 @ 7:53PM
Player created content Posted by Lord.Bachus on July 24, 2017 @ 1:02PM
Returning Player looking for active guild Posted by Joshie-Vomit on May 2, 2017 @ 12:19PM

Neverwinter Companion & Pet Systems to be Shaken Up with Undermountain

Neverwinter Companion & Pet Systems to be Shaken Up with Undermountain - Neverwinter News

A lengthy blog post has cropped up on the Neverwinter site from Systems Designer Salim Grant. In it, sweeping changes are coming to the Pet and Companions systems in time for the release of the next content expansion, Undermountain. The overhaul is designed to provide a more streamlined and useful experience for players.

Posted Mar 19, 2019 by Suzie Ford

Neverwinter Warlocks Become Healers & Fighters Dig in When Undermountain Launches

Neverwinter Warlocks Become Healers & Fighters Dig in When Undermountain Launches - Neverwinter News

When the next chapter in Neverwinter is released, most classes will be finding some significant changes. In the latest Undermountain blog, developers discuss what Fighters and Warlocks can expect when the expansion launches later this month.

Posted Mar 11, 2019 by Suzie Ford

Neverwinter Blog Introduces Players to the Critters of Undermountain

Neverwinter Blog Introduces Players to the Critters of Undermountain - Neverwinter News

The latest Neverwinter blog has been published, this time to introduce readers to a few of the creatures that inhabit the Undermountain. Intrepid adventurers may encounter critters like the Basilisk that can turn the unwary to stone and the Ettercap, a fellow that can put players into a sticky situation. Let's not forget the Shambling Mound and the Purple Worm too. All in all, Undermountain sounds like a terrifying place.

Posted Mar 08, 2019 by Suzie Ford

Neverwinter's Challenge Campaigns to Keep Zones Relevant Even for Max Level 'Toons

Neverwinter's Challenge Campaigns to Keep Zones Relevant Even for Max Level 'Toons - Neverwinter News

The Neverwinter site has been updated with a new blog post that introduces the new Challenge Campaigns that are designed to bring relevance back to older areas to make them more attractive to endgame players. Campaigns that are considered older and that are not leveling zones will be "scaled to offer a consistent challenge when adventuring in their zones". Three weekly quests sending players off to these specially-designated zones will also be available in Protector's Enclave.

Posted Mar 04, 2019 by Suzie Ford

Neverwinter Developers Details Changes Coming to Paladins & Clerics

Neverwinter Developers Details Changes Coming to Paladins & Clerics - Neverwinter News

The Neverwinter site has a pair of new blog posts that detail "dramatic changes" coming with the Undermountain expansion. The goal of the Cleric changes is to make "healing more significant than ever". For Paladins, alterations "will make healing more significant than ever and change tanking dramatically".

Posted Mar 01, 2019 by Suzie Ford
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