End of Nations is a free-to-play MOBA in development by Trion Worlds. Following a global disaster brought on by an economic collapse in the 21st century, the Order of Nations rose up to ensure that such a disaster would never again occur. However, the power the Order of Nations enjoyed soon ceased to be used for good and instead led to tyrannical rule of the world over. Players in End of Nations take up the role as Commanders of revolutionary forces beating back the oppressive forces of the Order of Nations. The game features progression for both the players' Commander character as well as their armies, allowing for the unlocking of additional units to build out their forces, which can then be taken out solo or with thousands of other players to do battle cooperatively. Not all factions see eye to eye, though, even with the Order of Nations serving as a common enemy, and to that end players can also participate in faction vs. faction warfare.
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The RTSGuru team caught up with Scot Lane, the Executive Producer on End of Nations to chat about the game's complete revamping and revival as a F2P Tactical MOBA. Read on for some info on the changes.
End of Nations is once again alive and kicking, though in a different iteration than originally planned. According to the newly updated site, EoN will now be a MOBA RTS, the first of its kind if you believe the site (and we think so...).
Trion Worlds announced on Wednesday that development for the upcoming MMORTS, End of Nations, would be continued in-house and that Petroglyph's work on the game had concluded. Today, Petroglyph released its official statement about the change.
Trion Worlds has announced that development of End of Nations has been taken "in house" to give the MMORTS a more "polished overall game". End of Nations has been in development at Petroglyph for the past several years.
End of Nations developer, Petroglyph, has reportedly laid off thirty workers from its Las Vegas studio. The layoffs have been rumored via Twitter and a report that Eurogamer had it on "good authority". The layoff reports come on the heels of last week's announcement that the open beta would be delayed indefinitely.