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Fury (FRY)
MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel 10/16/07)  | Pub:Gamecock Media
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
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Origin Myth Part 4: Age of Heroes

Posted by Keith Cross on May 03, 2007  | Comments

Origin Myth Part 4: Age of Heroes -

Auran has released part 4 of the origin myth for Fury, titled the Age of Heroes. In this chapter, we learn about the rise in might of reincarnated heroes called the chosen, and their well intentioned but hubristic use of magic that brought the lands of Altaia to the brink of destruction.

Miraculous though it was, resurrection did not come without a price. As the years of strife went on, the souls of resurrected Heroes were subtly altered due to their contact with the unnatural magic of resurrection. This magic inexorably bonded these souls with the four elements of the world: Air, Water, Fire, and Nature. These souls, now fused with elements, were bound to living world and thus, could never leave it.

A Hero's soul, if not resurrected, did not go on to the afterlife, but wandered the land of living, devoid of a corporeal form. These ethereal souls would wander Altaia until by some unknown agency they were reborn in the form of new individuals.

The reborn had no memories of their past lives, only the inherent knowledge that they were different, special. Their altered souls gave them a natural affinity towards the elements and an almost uncanny control over magic. Throughout the ages, these altered souls experienced lifetime after lifetime, often changing races, societal roles and even genders. However, one thing remained constant: The reborn always led lives of great influence.

Read the origin myths here.