The Fractured team has let its community know that Alpha 1 - Test 2 will be kicking off on Wednesday, July 10th at 7:00 am Pacific / 10:00 am Eastern. Developers have been hard at work addressing community feedback and squashing bugs from the first test that was held in April. In addition, housing, crafting, spells, new equipment and creatures have all been added for Test 2.
With the first successful Fractured alpha event in the bag, developers are looking ahead to Alpha 1 - Test 2 that is currently scheduled to begin in June. The summer alpha will include a number of bug fixes and quality of life improvements. In the intervening months, devs will be working on several systems including the expansion of the Housing system, updates to the world including the Deadwoods zone and a number of technical improvements.
When Fractured hits its first alpha phase on April 10th, it will be the first time "high tier" backers of the game will be able to get in and try it out for themselves and, best of all, it will not be covered by an NDA during its weeklong duration. Backers at the Knight level and higher will have access to Test 1, with a second testing phase coming in Q2 2019 and possibly open to more players.
The Fractured site has been updated with a look back at all the team accomplished in 2018. The list is a long one that includes bits about the game map, texture improvements, graphical upgrades, as well as a number of newly added components including biomes, creatures, housing, land claims, building, characters and much more. The letter ends up with a brief discussion of the kerfuffle between Improbable and Unity that ultimately ended up being "much ado about nothing".