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Exclusive Columns

Columnists - Developer Perspectives

Community Manager for Dominus, Sanya Weathers offers her unique thoughts on all things MMO from the developer's side of the equation.

On The Road Again

General - Columns

In our latest Developer Perspectives, Sanya Weathers offers her usual pithy commentary about the developer side of the game equation and the news that this is, at least for now, her final column at But there are good reasons why as you will see. Check it out!Posted Jun 29, 2012 by Sanya Weathers

Closing Time

General - Columns

This has been a rough week in game development with studios closing, developers being laid off and games being canceled. In today's Developer Perspectives, we get an inside look at how it all feels and what it means. Read on!Posted Jun 1, 2012 by Sanya Weathers

Less Bias Means More Money

General - Columns

In today's Developer Perspectives, we take a look at the idea of bias in game development. Bias is a super-charged word and we've got lots to say about it. Keep reading!Posted May 18, 2012 by Sanya Weathers

You Can't Always Kickstart Your Heart

General - Columns

Last week, PitchBlack Studios announced that it was shutting down production of Dominus and fans of the game began calling for a Kickstarter campaign, today's answer to funding woes. In our latest Developer Perspectives, we take a look at Kickstarter projects. See what you think!Posted May 4, 2012 by Sanya Weathers

Why Don’t They...

Dominus - Columns

There’s a line in Robert Heinlein’s last novel that reads “Any question that starts out ‘why don’t they—‘ the answer is always ‘Money.’” And so begins our latest Developer Perspectives column. Intriguing, isn't it? Keep reading!Posted Apr 20, 2012 by Sanya Weathers

Translations in Community Management

Dominus - Columns

Developers, in case you didn't know, have a secret language all of their own when communicating with their players. In today's Developer Perspectives, we take a look at what is said and what it just might really mean. Check it out!Posted Mar 16, 2012 by Sanya Weathers

Message Board Warts

Dominus - Columns

Message boards are both bane and boon to gamers everywhere. In today's Developer Perspectives, we take a look at some of the forum denizens in their natural habitats and offer some thoughts. See what you think then leave your comments.Posted Mar 2, 2012 by Sanya Weathers

A Note to the Vocal Minority

Dominus - Columns

We all know who they are...heck, some of us might -be- these guys. You know the ones we mean: The passionate followers of any game. In today's Developer Perspectives, we take a look at the 'vocal minority'. See what you think and then weigh in with your ideas in the comments.Posted Feb 17, 2012 by Sanya Weathers

The Beta Blues

Dominus - Columns

Beta testing is just a quick way to get into our most anticipated MMO IMMEDIATELY...right? Right? Well, maybe not as today's Developer Perspectives opines. We mourn the loss of what used to be an actual testing period for games. Check it out and then add your thoughts in the comments....unless you're That Guy.Posted Feb 3, 2012 by Sanya Weathers

Why I'm Freaking Out Over SOPA/PIPA

General - Columns

In today's Developer Perspectives, we take a look at SOPA/PIPA, two pieces of legislation currently active in the United States Congress. We get a unique peek at why this is so alarming to those who make the games we love. Read on!Posted Jan 20, 2012 by Sanya Weathers

MMO Underbelly: The Takeaway

General - Columns columnist Sanya Weathers wraps up her tenure here at with this column reflecting on the ideas that she would like to leaves us with.Posted Sep 18, 2009 by Sanya Weathers

“The Customer” Is Not Always Right

General - Columns

In this week's column, Sanya Weathers addresses issues raised in a colleague's column earlier in the week, stating that both "the customer" and "the developer" are misnomers.Posted Sep 11, 2009 by Sanya Weathers

Anatomy of a Live Event

General - Columns

Behind the scenes look at live events, what really goes on and how they're put together.Posted Sep 4, 2009 by Sanya Weathers

Social Media and MMOs

General - Columns

How MMOs do and should use social media to keep people up to date about the game and attract new people.Posted Aug 28, 2009 by Sanya Weathers

MMO Booby Prize

General - Columns

Marketing to men is a big way MMOs are sold. Sanya looks at how breasts are used by just about every game out there.Posted Aug 21, 2009 by Sanya Weathers

Making Fansites More Awesome

General - Columns

In this week's column, Sanya Weathers hands out tips to potential fansite operators on how to get noticed within the industry.Posted Aug 14, 2009 by Sanya Weathers

Does Focusing Flourish or Fail? Depends On Your Budget

General - Columns columnist Sanya Weathers continues her exploration of MMOs from the development perspective with this look at focusing the game's design and whether it is a help or hindrance for developers.Posted Aug 7, 2009 by Sanya Weathers

The Evolution of a Patch Note

General - Columns

How patch notes come into being, or at least how they should. Sanya looks behind the curtain at them in this week's edition of the MMO Underbelly.Posted Jul 31, 2009 by Sanya Weathers


General - Columns

What breaks immersion? Sanya lets off a little steam in this week's column.Posted Jul 24, 2009 by Sanya Weathers

User Feedback

General - Columns

Developers and users. What feedback is used and how?Posted Jul 17, 2009 by Sanya Weathers

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