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Fallout 76 Articles

Latest

  • Fallout 76: C.A.M.P and Why it’s Important

    This week in our preparation for Fallout 76 we are going to take a look at the CAMP system. Fallout 4 introduced a great new system to the game in building up your resources and protecting a specific area on the map. The game even programmed attacks against your outpost and also connected with various factions or traders that would visit your area. With Fallout 76 going online, these ideas will become more popular than ever and in Fallout 76 you will take your CAMP with you.

    Posted on 10/15/2018 by Garrett Fuller
  • Recent
  • Previews
  • Interviews
  • Columns
  • Does Fallout 76 Herald in a New Era of MMOs?

    MMOs have been around now for over twenty years. In that time the genre has influenced countless game play models and designs. You can say that MMOs really did grow up with the Internet itself. In the 2000s we saw a batch of MMOs hit success as World of Warcraft grew into a world power. Now in the 2010s games have morphed and the ideas of MMOs have changed, but more are coming and they begin with Fallout 76.

    Posted on 10/11/2018 by Garrett Fuller
  • Fallout 76: The Wasteland Like You've Never Played

    Vault Dwellers, rejoice! We have seen AND played Fallout 76. Now, we can actually tell you more about it than what we heard at E3! Within this article, we are going to break down what we know, share some concerns, and try to help you be ready when Reclamation Day hits.

    Posted on 10/08/2018 by Damien Gula
  • A Roundtable Discussion with the Devs of Fallout 76

    Bethesda Game Studios invited MMORPG to participate in their world premier event for Fallout 76 at The Greenbrier - an iconic West Virginia result with an in-game location. As a part of this event, there was a round table conversation with Jeff Gardiner (Project Lead), Chris Myer (Development Director - Austin) and Emil Pagliarulo (Design Director). Here are some of the questions and their responses.

    Posted on 10/08/2018 by Damien Gula
  • Five Takeaways from QuakeCon About PvP

    Quakecon had a lot of information for fans. Fallout 76 was on the radar and part of their panel talked a lot about the PvP system. This is an immensely important part of the game because Fallout in all of its glory had never really gone multi-player, let alone host PvP. With the market dominated by competitive games right now, Fallout known for its solo adventures and strong narratives, will finally take the leap. Here are five take-ways from Todd Howard’s comments.

    Posted on 08/14/2018 by Garrett Fuller
  • The Pros & Cons of Fallout 76

    Initially, my feelings on Fallout 76 could be best described as cautiously optimistic. The basic premise of the game appealed to me and I didn’t find too many issues with the E3 announcement or what I learned from the Noclip documentary, but since then, things have gotten a bit more complicated. The messaging has been kind of all over the place from Bethesda and the more time I have to think about things, the more I wonder how it will all pan out.

    Posted on 07/05/2018 by Michael Bitton
  • The Post E3 Era – Fallout 76 and Online Games

    The MMO has come a long way. There have been many iterations over the years and there is no denying the huge influence our genre has had on the industry as a whole. In the early days of trying to build out games like Star Wars Galaxies and City of Heroes we laid the groundwork for the idea that every game will eventually be an MMO. These talks were given as far back as 2006 or 2007. Now here we are in 2018 and E3 showed us that all games will be MMOs... in some way or another.

    Posted on 06/27/2018 by Garrett Fuller
  • Three Things I Want from Fallout 76

    Fallout 76 stole a lot of the “show” at E3 last week. How could an always online multiplayer Fallout not do that? Still, there’s a lot about this upcoming game we don’t know, despite the interviews and previews coming out of the big reveal. We know it’ll have PVP, we know it’ll have PVE, and we know that’ll be very much a Fallout game, just in an always online and persistent world. Here then are five things I want from Fallout 76 to make it worth playing.

    Posted on 06/19/2018 by William Murphy
  • Bivouac with C.A.M.P.

    With Bethesda’s Fallout 76 presentation at E3, fans are already pumped for the next entry in the franchise. Red Thomas steps in to crush dreams and incite nerd-rage by explaining how the game won’t be exactly what a lot of folks seem to be expecting.

    Posted on 06/14/2018 by Red Thomas
  • Thoughts on E3 2018 So Far

    Over the past two years E3 has come and gone with some big announcements, still it never shook gaming to its core. In 2018 everyone had predicted an E3 of battle royale clones. No one thought we would see story driven games again, but we got it wrong. Companies are betting on games fueled with narrative titles like: The Last of Us 2, Ghost of Tsushima, and Cyberpunk 2077. The best news of all, the major announcement from E3, is an MMO set in Fallout.

    Posted on 06/12/2018 by Garrett Fuller

Previews

  • Fallout 76: The Wasteland Like You've Never Played

    Vault Dwellers, rejoice! We have seen AND played Fallout 76. Now, we can actually tell you more about it than what we heard at E3! Within this article, we are going to break down what we know, share some concerns, and try to help you be ready when Reclamation Day hits.

    Posted on 10/08/2018 by Damien Gula
  • All the Fallout 76 Trailers in One Spot

    In case you just can't get enough of Bethesda's big Fallout 76 reveal during its E3 showcase, you may want to check out all of the trailers and gameplay videos that the company sent out. We've collected them all here for a one-stop look at Fallout 76 coming your way in November.

    Posted on 06/11/2018 by Suzie Ford

Interviews

  • A Roundtable Discussion with the Devs of Fallout 76

    Bethesda Game Studios invited MMORPG to participate in their world premier event for Fallout 76 at The Greenbrier - an iconic West Virginia result with an in-game location. As a part of this event, there was a round table conversation with Jeff Gardiner (Project Lead), Chris Myer (Development Director - Austin) and Emil Pagliarulo (Design Director). Here are some of the questions and their responses.

    Posted on 10/08/2018 by Damien Gula

Columns

  • Does Fallout 76 Herald in a New Era of MMOs?

    MMOs have been around now for over twenty years. In that time the genre has influenced countless game play models and designs. You can say that MMOs really did grow up with the Internet itself. In the 2000s we saw a batch of MMOs hit success as World of Warcraft grew into a world power. Now in the 2010s games have morphed and the ideas of MMOs have changed, but more are coming and they begin with Fallout 76.

    Posted on 10/11/2018 by Garrett Fuller
  • Five Takeaways from QuakeCon About PvP

    Quakecon had a lot of information for fans. Fallout 76 was on the radar and part of their panel talked a lot about the PvP system. This is an immensely important part of the game because Fallout in all of its glory had never really gone multi-player, let alone host PvP. With the market dominated by competitive games right now, Fallout known for its solo adventures and strong narratives, will finally take the leap. Here are five take-ways from Todd Howard’s comments.

    Posted on 08/14/2018 by Garrett Fuller
  • The Pros & Cons of Fallout 76

    Initially, my feelings on Fallout 76 could be best described as cautiously optimistic. The basic premise of the game appealed to me and I didn’t find too many issues with the E3 announcement or what I learned from the Noclip documentary, but since then, things have gotten a bit more complicated. The messaging has been kind of all over the place from Bethesda and the more time I have to think about things, the more I wonder how it will all pan out.

    Posted on 07/05/2018 by Michael Bitton
  • The Post E3 Era – Fallout 76 and Online Games

    The MMO has come a long way. There have been many iterations over the years and there is no denying the huge influence our genre has had on the industry as a whole. In the early days of trying to build out games like Star Wars Galaxies and City of Heroes we laid the groundwork for the idea that every game will eventually be an MMO. These talks were given as far back as 2006 or 2007. Now here we are in 2018 and E3 showed us that all games will be MMOs... in some way or another.

    Posted on 06/27/2018 by Garrett Fuller
  • Three Things I Want from Fallout 76

    Fallout 76 stole a lot of the “show” at E3 last week. How could an always online multiplayer Fallout not do that? Still, there’s a lot about this upcoming game we don’t know, despite the interviews and previews coming out of the big reveal. We know it’ll have PVP, we know it’ll have PVE, and we know that’ll be very much a Fallout game, just in an always online and persistent world. Here then are five things I want from Fallout 76 to make it worth playing.

    Posted on 06/19/2018 by William Murphy
  • Bivouac with C.A.M.P.

    With Bethesda’s Fallout 76 presentation at E3, fans are already pumped for the next entry in the franchise. Red Thomas steps in to crush dreams and incite nerd-rage by explaining how the game won’t be exactly what a lot of folks seem to be expecting.

    Posted on 06/14/2018 by Red Thomas
  • Thoughts on E3 2018 So Far

    Over the past two years E3 has come and gone with some big announcements, still it never shook gaming to its core. In 2018 everyone had predicted an E3 of battle royale clones. No one thought we would see story driven games again, but we got it wrong. Companies are betting on games fueled with narrative titles like: The Last of Us 2, Ghost of Tsushima, and Cyberpunk 2077. The best news of all, the major announcement from E3, is an MMO set in Fallout.

    Posted on 06/12/2018 by Garrett Fuller

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