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Fallout 4

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Fallout 4 Articles

Player Freedom in an Open World

In a new in-house interview with Fallout 4 Game Director Todd Howard, the topic turns to how player freedom in an open world is the centerpiece of the game. According to Howard, the game will deliver a fully-featured shooter experience with depth of character customization.


New Video Examines Seven Defining Attributes

Bethesda has posted a brand new trailer from Fallout 4 that gives fans a look at what they term the "seven defining attributes that make you S.P.E.C.I.A.L.". The first in the series takes a look at strength in what can only be termed as the Fallout series' inimitable way. Check it out!


Regular Updates, Creation Kit & Season Pass Detailed

The Fallout 4 portion of the Beth-Blog has been updated with a post that gives fans a look ahead at the long term goals for the game.


No Level Cap Unlocks Replayability

According to Bethesda's Twitter, Fallout 4 will not have a level cap to give players replayability options.


Twelve (Mostly) Romanceable Companions to Join the Fight

Fallout 4 will feature twelve companions who can join in the fight with the player character. According to IGN, all companions can be romanced regardless of gender of the either NPCs or the player. It remains to be seen whether or not Meatbag and Codsworth can be romanced, but, hey, ten is still good, right? We'll keep you posted.


Fallout Shelter to Launch on Android on August 13th

Android users have been chomping at the bit to get their hands on the Fallout 4 tie-in, Fallout Shelter, which has been on iOS devices for several weeks now. Fallout Shelter will be available for Android beginning on August 13th.


Uncut Trailer Footage Includes Gameplay

For those itching to get a look at the combat mechanics in Fallout 4, Bethesda has released the uncut E3 trailer that features about three minutes of game play action. The first couple of minutes are the trailer seen during the convention, with the final three minutes or so showing off combat. See what you think!


Voice Over Work is HUGE -- Testament to a Well-Kept Secret

In a new interview at Britain's The Telegraph, Todd Howard reveals that over 13,000 lines of dialog have been recorded in the last couple of years. Not only is that indicative of the level of "secrecy" that the project embodied, but also the massive size of the game itself, particularly with regard to player choices.