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Fallen Earth | Official Site
MMORPG | Setting:Sci-Fi | Status:Final  (rel 09/22/09)  | Pub:GamersFirst
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
System Req: PC | ESRB:MOut of date info? Let us know!

Starter Towns and Crafting

Posted by Jon Wood on Apr 08, 2009  | Comments

Starter Towns and Crafting  - Fallen Earth - MMORPG.com

At the Game Developer’s Conference, we ran into the guys from Fallen Earth who gave us kind of a whirlwind tour of their game. In this part of our guided tour through the game, we learn about the game's starter towns and crafting.

After finishing the tutorial, players are taken into a room that the developers have lovingly termed the "choose your own adventure" room. From here, players will choose one of nine different starter towns.

In most MMOs, choosing a starter town is primarily an aesthetic decision, with each town being fairly similar to or identical to each other in terms of what you will find in the town. In Fallen Earth though, each of the starting cities has a different focus. Focuses include: combat, crafting and support.

The focus of a town determines what kinds of missions players are most likely to find there. If you want, for example, to have a crafting character, you'd go to a crafting town. If you wanted to make a healing character, you'd go to a support town, etc.

Starter Towns and Crafting

In part four of our look at Fallen Earth, Lead Game Designer Lee Hammock introduces us to the game's crafting system, which is important because after the apocalypse you have to make your own bullets and brew your own gasoline.

Starter towns and crafting

Check out Starter Towns and Crafting

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