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Fallen Earth | Official Site
MMORPG | Setting:Sci-Fi | Status:Final  (rel 09/22/09)  | Pub:GamersFirst
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
System Req: PC | ESRB:MOut of date info? Let us know!

New Exclusive Interview

Posted by Craig McGregor on Apr 27, 2005  | Comments

New Exclusive Interview -

Richard Duffek with the aid of many community members, recently got a chance to ask Christophe Watkins - the Vice President of Icarus Studios a few questions about Fallen Earth.  This feature also includes 3 exclusive screen shots!  A preview is below:
What's the word on community? I.E. when are we getting an official forum and when will the development team be communicating more actively with its followers?

It has been our strategy and desire from day one to show, then to talk.

We have self funded this company and game, and we spend money very cautiously. All of our money until now has been spent where it matters, the game and the underlying technology and tools.

We release information when we know 100% if and how any particular feature or element will be in the game. Opening forums too early only amounts to increased hype, saying things you might not be able to implement, etc... all of which can lead to frustration later on.

The bottom line is: we are EAGER to communicate more with our fans, believe me, but we feel we don't deserve your time and attention until we have something to put in your hands and play with. We're picky and we want to do it "right" and not rush the game launch. There are so many games to choose from these days, we want to make sure we meet the high expectations of our fans and deliver what they've been waiting for, a killer game. Simply put we want to take the best strategy and action of Shooters, and the rich story depth and character development of RPGs, and put them all in a massive zoneless world with a beautiful ecosystem.

To read the full interview, click here.

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