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Fallen Earth Survivor, Part One

Jon Wood Posted:
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MMORPG.com's Phil James kicks off a new "survivor" series of articles, this time focusing on the post-apocalyptic vistas of Fallen Earth.

It's good to be in on the ground floor. I have to admit I'm pretty jealous of those who buy a game on the day of release and then play for years. While it can be good to come in later, once all the polish has been added, there's something to be said for being a veteran. I like hearing gamers tell stories of how things used to be: How long it took to travel around before transport was added; how they kept a broken quest in their journal for years until it was fixed; how tough the old bosses were before the great nerfing of '05. I have few memories like this as I played a couple of games at launch, but then took a massive break from MMOs and came back to my main two after they had a few expansions under their belts.

Most of us have games on our radar that we plan to play one day. 'Fallen Earth' sat at the top of my to do list. I'm a sucker for post apocalyptic stories and games, even going as far as enjoying 'Auto Assault'. The good thing is that the game is still pretty new, with patch 1.4 only just gone live. So while I'm not quite in on the ground floor, I've got out of the lift at the first or second floor. I've missed a few flights of stairs, but there's still a long journey to go. So this is definitely a good time to get in.

Read Fallen Earth Survivor, Part One.


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Jon Wood