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Fallen Earth | Official Site
MMORPG | Setting:Sci-Fi | Status:Final  (rel 09/22/09)  | Pub:GamersFirst
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
System Req: PC | ESRB:MOut of date info? Let us know!

AGC: Hands-On

Posted by Dana Massey on Sep 14, 2006  | Comments

AGC: Hands-On - Fallen Earth -

Fallen Earth’s Lead Designer, Lee Hammock and Network Director Chris Pavlou were at AGC in the Vivox booth to give our own Aaron Roxby a demo of the game. Here is his report:

Because your hands will be busy controlling your character during combat, the developers are adding Vivox Voice Over IP as part of the basic client. When you join a party, you will be automatically added to a special chat channel for that group. Microphone options can be changed via an in-game menu. In addition to in game chat, players will be able to enter the voice channel via their phones. When a new voice channel is created, it will generate a temporary phone number that can be accessed from any normal or cell phone. So if, for example, you are going to be running late to a schedule play session, you can call your group directly in game and let them know. Players will also be able to use external Instant Messaging to contact people in game. Private and public chat channels will be available as well. I was given a brief demonstration of the VOIP technology. A second player was logged in from a remote location and his voice came through clearly. While they were playing on a closed test server, the game seemed to run relatively smoothly, even with VOIP activated and the graphical detail turned up.

More can be found here.