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Daybreak Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 03/16/99)  | Pub:Daybreak Games
PVP:Yes | Distribution:Download,Retail | Retail Price:Free | Pay Type:Free | Monthly Fee:$14.99
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Weekly Q&A #3

Posted by Dana Massey on Feb 21, 2006  | Comments

Weekly Q&A #3 - EverQuest - MMORPG.com

We shift the focus from Prophecy of RO (the expansion launches today) to a general Q&A for week three. Today, Carolyn asks Greg Short and Travis McGeathy about EQPlayers and future plans for EverQuest.

MMORPG.com: Are there any plans of an expansion the breadth and depth of “Ruins of Kunark” or “Scars of Velious”?

Travis McGeathy: The advent of instancing has really changed the way that content is consumed by players. More recent expansions such as Depths of Darkhollow or Omens of War are comparable in the sheer amount of content they have to Kunark or Velious, but much of that content falls within instanced dungeons. The overall number of static zones is smaller even though the amount of content held within them is similar. Essentially, the breadth of the expansions is smaller, but the depth is greater and the content much more focused on the players doing it.

With each expansion cycle, we take a look at where EverQuest is currently and what it needs going forward. Should we decide that a return to a large number of static zones with static content is the way to go, we'll definitely head down that path once again.

You can read the full Q&A here.

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