Trending Games | World of Warcraft | Overwatch | Guild Wars 2 | Closers

    Facebook Twitter YouTube Twitch.tv YouTube.Gaming Discord
Register
Quick Game Jump
Members:3,795,151 Users Online:0
Games:981 
Daybreak Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 03/16/99)  | Pub:Daybreak Games
PVP:Yes | Distribution:Download,Retail | Retail Price:Free | Pay Type:Free | Monthly Fee:$14.99
System Req: PC | ESRB:TOut of date info? Let us know!

The Serpent's Spine Q&A

Posted by Dana Massey on Sep 13, 2006  | Comments

The Serpent's Spine Q&A - EverQuest - MMORPG.com

In a short break from AGC coverage, Chris Lena answers five questions on the upcoming expansion as it nears its release next week. Laura Genender conducted this interview.

MMORPG.com: How do the downtime changes coming in Serpant’s Spine work?

Chris Lena: I won’t get into the specific details here but the idea behind the change is fairly simple. Once you have been out of combat for a certain amount of time you are considered rested and can sit down and enter an accelerated regeneration state that will quickly recover your mana, health, and endurance. The time it takes to get into this state will be relatively short but longer in raid situations.

We don’t want to change the current way combat works but we do want to get rid of the unnecessary annoyance of sitting around for an inordinate amount of time doing pretty much nothing. Let me be clear that with all changes our goal is to remove unnecessary annoyances while maintaining the secret spice that has made EverQuest so popular for so long.

You can read more here.

 advertisement