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Daybreak Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 03/16/99)  | Pub:Daybreak Games
PVP:Yes | Distribution:Download,Retail | Retail Price:Free | Pay Type:Free | Monthly Fee:$14.99
System Req: PC | ESRB:TOut of date info? Let us know!

Dev Chat Log

Posted by Jon Wood on Jan 24, 2008  | Comments

Dev Chat Log -

On Wednesday night, the folks from EverQuest stopped by our chat room to answer questions from the community.

MMORPG_Taera: Greetings and welcome to's Live Chat on! I'm your host,'s community manager Laura Taera Genender.

MMORPG_Taera: Joining us today is the EverQuest dev team!

MMORPG_Taera: Our guests will do their best to answer as many questions as possible, but due to limited time and a high volume of inquiries, they may not be able to answer every single one. Users are limited to one question at a time, and you will be notified if your question is rejected or discarded.

MMORPG_Taera: To ask a question, please /msg MMORPGBot yourquestionhere

MMORPG_Taera: you can do that now :)

MMORPG_Taera: Now it's time for introductions! Feel free to start sending your questions to MMORPGBot while our guests introduce themselves!

EQ_Merloc: Hello, I'm Keith Turkowski, I work with systems and general content, I'm in charge of itemization, faction, and loot related systems.

EQ_Ngreth: Hello I am Adam Ngreth Bell, Game designer and tradeskills specialist.

EQ_Nodyin: Hello everyone, my name is David Ford and I work on the AA system and create raids and various content.

EQ_Rashere: G'evening everyone. I'm Travis McGeathy, lead designer for EQ and puppet for the man.

EQ_Prathun: Greetings all, I'm Jonathan Caraker. I'm on the systems team working on spells in addition to content.

EQ_juhans-dev: Hi, my name is Justin and I work on the EverQuest graphics engine and other miscelaneous EverQuest coding features.

EQ_Zatozia: Greetings deveryone. I'm Lydia Pope, preferably known as Zatozia the Torturess, EQ's Community Manager.

EQ_Zatozia: everyone 8)

EQ_Maddoc: Hey everyone, I'm Jason Mash, an Assistant Lead Designer on the EQ team and I work on a lot of the systems in the game.

Read it all here.

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