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Daybreak Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 11/08/04)  | Pub:Daybreak Games
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Zone Overview: Unrest

Posted by Jon Wood on Mar 01, 2007  | Comments

Zone Overview: Unrest - MMORPG.com

Adele Caelia recently attended a preview of the new Unrest zone in EverQuest II. Today, a day after the zone's launch, she presents this overview of this exciting addition to EQII.

A crazed dwarf known as Garanel Rucksif enters the mansion of a priest of Quellious. In his madness he kills the priest, his family, and all who reside within. In her anger Quellious punishes Garanel by cursing him with eternal suffering and pain. Many years later, the estate of unrest has appeared in the world of Norrath again. Uncovered where it had been hidden behind a wall in the Butcherblock Mountains it is now accessible for those brave enough to enter. Beware for Garanel is angry and any who die in his mansion will share his fate of eternal life in death.

The new Unrest is indeed a formidable zone. Is it harder than Nizara? I guess that depends on the group, but to say the least it took the first group on the test server 20 hours to complete the zone. Now that you have fallen out of your seat, pick yourself up and stop worrying because on their second try it only took them eight hours, and by the 3rd time around they had it down to five hours. Needless to say, you had better make sure that your group mates have some time on their hands before venturing into this zone. The zone is not a raid zone, nor is there one planned at the moment, but the raiders will still have an enjoyable time here as the mobs are tough and although it is a single group zone the players will need to be decked out in raid gear to make it through to the end. As far as the loot, there were some nice legendary items that I saw while there, one in paticular was a chest piece for a defiler/mystic. You can see this item in the screenshot. It looks like you will finally be able to complete that armor set.

Read it all here.

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