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Daybreak Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 11/08/04)  | Pub:Daybreak Games
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Rise of Kunark Expansion Review

Posted by Jon Wood on Dec 19, 2007  | Comments

Rise of Kunark Expansion Review - EverQuest II -

Adele Caelia has had an opportunity to explore the new EverQuest II expansion, Rise of Kunark and today shares her impressions of the add-on with you.

Rise of Kunark is the fourth expansion for Sony Online Entertainment’s Everquest II. In this expansion a breed of Sarnak long forgotten, and banished centuries before from their homeland emerges to conquer at last their most hated enemy, the Iksar. Players will visit a world ravaged by war, and along the way meet many different factions that need their help to twist the tide. Rise of Kunark is a first-class expansion that will change the game for the better in the minds of many players.

A New Race

Players will find a new race, the Sarnak, available for play. The Sarnak are a vile and evil race made by the Iksar long ago using dark magic to mix Iksar with those of the Dragon race. The Sarnak that have now come to Norrath are a breed that has the power to destroy their enemy, a breed that was thought to no longer exist.

The Sarnak could easily be the best looking evil race in the game, especially for those who have a fondness for Dragons. They look more Dragon than Iksar, with hunched over bodies and huge hulking Dragon-like heads. On creation, players will find themselves able to choose from many styles of horns and scale colors, along with the width and length of their snout. A must play for those players who like the idea of breathing fire upon their enemy and eating them alive...

Read the rest here.