Trending Games | World of Warcraft | Overwatch | New World | Runescape

    Facebook Twitter YouTube Twitch.tv YouTube.Gaming Discord
Register
Quick Game Jump
Members:3,815,361 Users Online:0
Games:984 
Daybreak Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 11/08/04)  | Pub:Daybreak Games
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | ESRB:TOut of date info? Let us know!

Echoes of Faydwer Q&A #1

Posted by Dana Massey on Jun 30, 2006  | Comments

Echoes of Faydwer Q&A #1 - MMORPG.com

Akil Hooper, the Design Supervisor on EQII's upcoming expansion Echoes of Faydwer, answers our first salvo of questions. Every other Friday we'll be back at it asking and answering with SOE.

MMORPG.com: You told us at E3 that a player could decide to change their religion. What will they lose if they do?

Akil Hooper: Right now the current plan is to set them back as if they had never picked their first religion. If they've hurt their faction with their second religion they will probably have a longer road to travel until they are forgiven and their new deity is willing to accept them.

MMORPG.com: The adornment system… is it like an augmentation system? Elucidate!

Akil Hooper: It is similar to the EQ augmentation system, yes. Adornments will only be created via tradeskills. We have no plans to drop many, if any, adornments in the world. Although, some components used to make Adornments may be dropped. Adornments in EQII will also be easier to understand than EQ Augmentations. For instance, instead of putting a Gleaming Stone of Enchanting Light on your mace for +1 damage, you might be able to put a spike on it for +1 piercing damage.

More can be found here.

 advertisement 
8.3
Avg. User Rating: 7.9
(5283 Votes)