Trending Games | World of Warcraft | Overwatch | Valnir Rok | Ashes of Creation

    Facebook Twitter YouTube YouTube.Gaming Discord
Quick Game Jump
Members:3,824,532 Users Online:0
Daybreak Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 11/08/04)  | Pub:Daybreak Games
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | ESRB:TOut of date info? Let us know!

Developer Profile: Nathan McCall

Posted by Keith Cross on Dec 17, 2007  | Comments

Developer Profile: Nathan McCall -

The EverQuest II official site has been updated with a developer profile of Nathan "Kaitheel" Mccall, Associate Designer on EQ2.

What is your job at SOE?
My title is Associate Designer, but that doesn't quite explain what it is that I do. Mostly, I write and implement a lot of quests and events. For instance, in RoK I helped to populate the quests in Jarsath Wastes and Sebilis.

What made you to become a game designer?
A great amount of luck, and some long hours. Hehe. Seriously, it was my desire to create quests and adventures for others to enjoy. I worked in customer service for SOE for several years, and had always enjoyed the events that we could run on the live servers. I liked watching so many people have fun within the game, and jumped at my first opportunity to help expand the world of Norrath with more magic, humor and adventure.

How did you join EQ2?
I was first hired as an Apprentice Designer. This meant that I would work my full 8 hour shift in customer service, and then work another 4 hours for Design, each day. After a year and a half, I was given the amazing opportunity to become a full time member of the design team.

Read more here.

Avg. User Rating: 7.9
(5283 Votes)