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Daybreak Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 11/08/04)  | Pub:Daybreak Games
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | ESRB:TOut of date info? Let us know!

Desert of Flames E3 Preview

Posted by Dana Massey on May 27, 2005  | Comments

Desert of Flames E3 Preview - EverQuest II -

It won best expansion. Now you can find out why we were so impressed with "Desert of Flames", the first expansion to EverQuest II due out in September of this year.

The centerpiece of EverQuest II: Desert of Flames is the desert city of Maj’dul. Maj’dul is not a reputable place in Norrath, quite the opposite. It is dominated by a criminal element and only the bravest of travelers will venture there. All NPCs in the city can be attacked, and based on which of five factions you are aligned to – they may well attack you. The sub-game is that these five factions are in a constant tug of war for control and it is up to you to ensure that your faction remains on top. Based on what players do, the city itself will change. What was a friendly kiosk yesterday may well be hostile territory tomorrow.

That said Maj’dul does not really relish fighting in the streets. As a result, if you pick a fight, expect to be sent to an arena to do battle. In this arena, players are given the ability – although not the requirement – to transform into a “champion” who will fight their battle for them. This led to some beautiful – if a bit inexplicable – visuals of fire elementals and other wonders doing battle in an underground arena. In the demo, one Halfling chose a duck as his champion and transformed into an admittedly well-modeled duck. No word on whether this will be an option in retail. The PvP aspects offer a variety of games including capture the flag, and a dedicated reward system.

You can read our full preview if you click here!