Trending Games | World of Warcraft | Overwatch | Elder Scrolls Online | Sea of Thieves

    Facebook Twitter YouTube YouTube.Gaming Discord
Quick Game Jump
Members:3,752,903 Users Online:0
Daybreak Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 11/08/04)  | Pub:Daybreak Games
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | ESRB:TOut of date info? Let us know!

Bi-Weekly Q&A #5

Posted by Dana Massey on Apr 26, 2006  | Comments

Bi-Weekly Q&A #5 - EverQuest II -

Scott Hartsman, the Senior Producer of EverQuest II, answers Carolyn Koh's questions as we pick things back up with another interview. Are there any plans for “racial” experiences, whether in the early game or the later game?

Scott Hartsman: This was actually one of the big goals of the character changes: Greater distinction in the game’s various races. People who haven’t started a new character since might not even know about it.

Each village now has a quest line that describes your race, a little bit about its history, and how the race sees itself in the new world of Norrath. For instance, if you’re a Barbarian from Freeport, you’d need to prove you can be intimidating by defeating someone else in a screaming match. If you’re a Wood Elf from Qeynos, you’re taught to be respectful of nature and pay homage to a fallen Elven hero.

Completing these racial quests provides the player with a new, powerful item unique to his/her race.  

You can read the interview here.