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What Dust 514 Means For Virtual Worlds

Posted by Jon Wood on Aug 19, 2009  | Comments

What Dust 514 Means For Virtual Worlds - EVE Online - MMORPG.com

MMORPG.com Managing Editor Jon Wood makes use of this editorial to discuss CCP's recent announcement of Dust 51 and how that game, combined with EVE Online, has the potential to change the virtual world space.

Since yesterday's announcement that CCP would be launching Dust 514, a new First Person Shooter MMO for consoles, it seems as though nearly everyone has had an opportunity to weigh in, and not all of the user feedback has been positive.

The bulk of the opposition to Dust's announcement seems to be coming from two somewhat related issues:

The first issue is that, as we understand it right now, the new FPS will be available only on the current generation of consoles. This means that the PC, Mac and Linux audiences that have made EVE Online the success that it is today, will be left out in the cold (unless of course they are one of the many, like myself, who own both a PC and a console or two). The second is that Dust's players will actually be able to influence the EVE Online universe through alliances and 0.0 Soveignty meaning that those who are used to EVE players having sole control of their universe now have to share with another crowd.

Read What Dust 514 Means For Virtual Worlds

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