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The EVEconomy, An Update

Posted by Jon Wood on Mar 10, 2008  | Comments

The EVEconomy, An Update -

News Manager Keith Cross had a recent discussion with CCP's resident economist, Dr. Eyjólfur Guðmundsson about the recent Quarterly Economic Report and what it means to players.

This year’s GDC coincided with the release of the EVE Online’s Second Quarterly Economic Newsletter (QEN) and EVE’s own resident economist Dr. Eyjólfur Guðmundsson was on hand at the show to help guide me through it. The current newsletter takes a more in-depth look at EVE’s population, examines various price indices, looks at inflation/deflation, shows some of the more interesting market snapshots, and defines the GUP, the virtual equivalent of real world GDPs.

One of the goals in Dr. Eyjó’s research is to determine the population distribution across the EVE universe. The first QEN took a snapshot of the locations of every character in EVE. The snapshot showed that, at the time, 78% of characters were in high security space, 13% were in low security space, and 9% were in 0.0 space. But a snapshot is just a snapshot, and only tells what is going on in that exact instant. The second QEN takes a deeper look at EVE’s demographics, this time monitoring movement between systems. The results showed that out of 460,000 characters, 250,000 or roughly half of those characters made at least one jump to another system. Of those 250,000 jumpers, 50% never left high sec space, thus conclusively proving that 50% of EVE players are wussies.

Read the whole thing here.

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