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CCP Games | Official Site
MMORPG | Setting:Sci-Fi | Status:Final  (rel 05/06/03)  | Pub:CCP Games
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Supercapitals & Supercarriers Under the Microscope

Posted by Suzie Ford on Oct 10, 2011  | Comments

Supercapitals & Supercarriers Under the Microscope -

The EVE Online site has a new blog that deals with something that they acknowledge has been a huge concern in the community for a long time: Supercapitals and Supercarriers.

The complaint is stated: "Supercapitals can effectively deal with any size of target, and killing them takes a tremendous amount of damage. What this means is that with very few exceptions, the fleet with the most supercarriers wins."

As a result, the team is looking at ways to even the battlefield. Solutions range from reducing the overall shield, armor and hull hitpoints of supercapitals by 20% to "supercarriers will now have a smaller drone bay and will only be able to put fighters and fighter bombers in it."

More changes are in store for the Titan superweapon, addressing the "uselessness" of super-capitals, eliminating the log out as tactic problem and other balance issues.

Read the full blog post on the EVE Online site.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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