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Factional Warfare Issues

Posted by Jon Wood on Jul 07, 2009  | Comments

Factional Warfare Issues - EVE Online Correspondent Andrew Wallace writes this look at some of the down sides to EVE online's factional warfare system and what can be done to fix it.

A few weeks ago, I wussed out of becoming a pirate again and instead decided to get involved with some Factional Warfare and re-enlist with the Caldari Militia. Factional Warfare arrived with the Empyrean Age expansion last June, and pitted EVE's four main empires against each other in a two sided conflict to claim areas of low security space. My old corp dove straight in at launch but, after the initial chaos we, like so many others, got a bit bored and moved on. Anyway, I signed up again; ready to smash some Gallente skulls, and maybe do a bit of low sec exploration to keep the ISK rolling in. Then the Caldari won the war.

Well, ok, you can't win the war- it's designed to be an ongoing territorial struggle -but they were the first militia to seize all of the systems owned by their racial enemies, the Gallente. They didn't win anything except for a medal, and bragging rights - the forums were almost instantly engulfed in the arguments that broke out over the supposed victory, with the most popular point of contention being that the Caldari only captured complexes and avoided straight fights, while the Gallente were far too manly to be bothered to go after complexes, blah blah blah. As usual, this wasn't anything more than the usual hysterical, "my gang is harder than your gang," nonsense that's been going on since the war started.

Read Factional Warfare Issues

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