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EVE Online Introducing Quantum Cores as Key Structure Mechanic on September 8

Quantum Break, this is not

By Poorna Shankar on September 02, 2020 | News | 0

A new update is on the horizon for EVE Online targeting September 8 called Quantum Cores, described as an integral mechanic for structure gameplay.

CCP describes Quantum Cores as necessary for the deployment of structures. They’ll have to be installed in the structure only after the 24-hour anchoring phase. You’ll have to install these cores in the Core Room and only then will the structure continue and start a 15 minute repair timer.

After this timer runs down, your structure will enter the shield vulnerable state. Note that if you have no core installed, your structure will be vulnerable. Your Hull HP layer will be exposed to others. In fact, CCP provided a pretty in-depth flowchart of just how these Quantum Cores will work and affect your structures.

Additionally, it’s worth noting that each structure will require a specific core variant. Fortunately, CCP provides a table listing this information. You’ll be able to buy these cores from NPC Corporations including:

  • Ducia Foundry
  • Eifyr and Co.
  • Chemal Tech
  • Propel Dynamics
  • Outer Ring Excavations

Additionally, if you want to sell your cores, you can sell them to these NPC corporations:

  • Modern Finances
  • Amarr Trade Registry
  • Bank of Luminaire
  • Pend Insurance
  • Garoun Investment Bank

CCP will roll out the release of this new mechanic. September 8 will begin seeding, with October 13 as the first date that new structures will require these cores. January 12 will be the date for these cores required for existing structures.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.