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EVE Online Champions Of Lowsec Event Arrives March 26

Mind the rules

By Poorna Shankar on March 20, 2020 | News | 0

EVE Online has shared details of its Champions of Lowsec PvP event.

The event is set to take place from March 26 through March 31,

“The alliance or independent corporation that destroys the greatest ISK value of ships in low security space during the contest period will be named the Champions of Lowsec, and their flag will be displayed in CCP’s new HQ for a month to celebrate their unquenchable thirst for destruction.”

Medals will be awarded upon the conclusion of the event for those who appears in killmails in lowsec during the vent. Here are the rules:

  • The duration of the contest is from when Tranquility comes back online on Thursday 26 March until downtime on Tuesday 31 March.
  • The winner will be the alliance or independent corporation that accrues the highest ISK value of ship & pod kills during that period. Structure kills will not be counted.
  • The alliance or independent corporation of whoever receives the final blow on the killmail will be credited with the full value of the kill.
  • The ISK value credited will be equivalent to value of the hull and items destroyed on the killmail. Dropped items won't be counted.
  • Only kills made in low security space (0.1 to 0.4 systems) will count.
  • Only kills of other players will count. NPC, CCP, ISD or GM kills will not be counted.
  • All kills which adhere to these guidelines will count, regardless of the circumstances surrounding them.
  • The in-game logo of the winning alliance or independent corporation will be used on the flag that will be produced.
  • In the event that the winning alliance does not presently have an in-game logo, we will work with the winning party to determine what design should appear on the flag.


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.