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Correspondent - A Pirate's Life for Me

Posted by Jon Wood on Sep 23, 2008  | Comments

Correspondent - A Pirate's Life for Me - EVE Online Correspondent Richard Morris writes this new article talking about the benefits of pirating in CCP's space-based sandbox game.

Pirates are notoriously known to pillage, loot and disobey authorities. In EVE this is just the same, only... space-like. The general EVE world mould breaks down into security sections. Pirates are only safe in low security areas that are .4 and below. Normal players are only safe from player pirate attacks with higher security levels that are .6 and above. With these security levels in place it makes it both easier to start and harder to progress. But never fear! The concord will assist you whenever possible. Well... that is assuming you're not a pirate yourself. In which case they will leave you for death (my current sources say that death likes fresh meat). Do not worry though, being pod-killed is not so bad when you have a decent clone.

Pirating is often known to be the ultimate risk in EVE. Though NPCs can be pirates and cause just as much trouble in some situations, another player is unpredictable. This makes player versus player that much more exciting.

Read the whole thing here.

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