Trending Games | World of Warcraft | Overwatch | Runescape | Valnir Rok

    Facebook Twitter YouTube YouTube.Gaming Discord
Quick Game Jump
Members:3,824,165 Users Online:0
CCP Games | Official Site
MMORPG | Setting:Sci-Fi | Status:Final  (rel 05/06/03)  | Pub:CCP Games
PVP:Yes | Distribution:Download,Retail | Retail Price:$19.99 | Pay Type:Subscription
System Req: PC Mac Linux | ESRB:TOut of date info? Let us know!

A Look at Factional Warfare

Posted by Jon Wood on Sep 16, 2008  | Comments

A Look at Factional Warfare - EVE Online Correspondent Andrew Wallace writes this overview of the factional warfare that was brought into the popular sci-fi game with the Empyrean Age expansion.

Tama is a 0.4 system in Caldari space and has become a love shack for the Caldari and Gallente militia, with pilots from both sides trying to shaft each other there on most nights. Tama sums up the current state of factional warfare, but I'll get to that in a minute. First, though, an introduction:

The Empyrean Age expansion brought with it a major new feature: Factional Warfare (FW). Relationships between the four main factions have broken down into a two sided conflict, with the Amarr and Caldari on one side and the Gallente and Minmatar on the other. The battlefields for this war are broken down into a handful of low security regions, where players must capture complexes in order to seize systems for their chosen faction, turning low sec into a massive arena for the militias to fight it out. Every system involved in the conflict has a control bunker at its center, which belongs to the faction that currently has occupancy. Complexes are randomly spawned in each system and it's up to the opposing militia to scan them down and hold them for a certain amount of time, while fighting off the defending NPCs and enemy militia.

Read the article here.

Avg. User Rating: 7.9
(7472 Votes)