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CCP Games | Official Site
MMORPG | Setting:Sci-Fi | Status:Final  (rel 05/06/03)  | Pub:CCP Games
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5 Years of EVE Have Taught Me a Bit.

Posted by Jon Wood on Jul 27, 2009  | Comments

5 Years of EVE Have Taught Me a Bit. -

Prolific blogger Beau Turkey writes this look at EVE Online from his perspective during a five day free offer, his first time back after eight months away from the game.

These are simple comparisons of the good and bad of EVE online. My account turns 5 years old on the 30th, so the "return to EVE for 5 days" gift is a nice birthday present. Thanks to CCP I am exploring space for the first time in 8 months or so.

1) The game continues to evolve: Like any good "older" game ( I can't believe some of us think of the last 10 years as a "long time") it adds layers naturally. Imagine if you started a story today, and it was comprised of one paragraph. After a year or two of adding more paragraphs every week you would have a pretty complex fun little story. That's how EVE is, and every time I return I am surprised by some nice little update or graphical change.

Of course, many of these changes are nothing large enough to change the core game-play, or to really blow you away. Walking around in stations would be such a change, or being able to crew a ship with your friends (yes, I know...the LORE. But screw that. They can change it to make the game more fun.) So, only a veteran player might appreciate the little things.

Maybe wormholes or factional stuff would blow me away, so I will check those out next.

Read 5 Years of EVE Have Taught Me a Bit.

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