EVE Online Articles
CCP Games feels almost unique in the amount of players who have made the jump to developing the game they've loved for so long. Bradford sat down with two such developers, CCP Swift and CCP Spider this past weekend during EVE Vegas to talk about their paths from player to developer.
EVE Online has felt as though it's been in a holding pattern these past months since May's Fanfest 2022. And in some way it has been, as the team preps for its first expansion in years to the sci-fi MMO.
EVE Forever is a slick marketing phrase, but to the developers at CCP Games that Bradford has spoken to over the years, it's much more than that. It's a developer imperative.
EVE Online's dev team is no stranger to controversy. We sat down to talk about the response to the Prospector's Pack as well as the learnings from the recent Free For All event that took New Eden by storm late last month.
Back at EVE Vegas 2019, CCP's Bergur Finnbogason announced to EVE Online fans the introduction of Quadrant updates. However, as many might have noticed, the latest update hasn't quite hit just yet. CCP explains the road to Fanfest in our latest interview.
EVE Online is kicking 2022 off with a bang with its first major cross over event in the MMO's history. But there is so much more going on at developer CCP Games as 2022 starts to deepen, and we sat down with the team to talk about what's on the horizon.
EVE Online has been a flurry of activity both in game and outside of New Eden this past weekend with players protesting and showing displeasure at proposed changes coming with the latest New Dawn quadrant. We sat down with CCP Games to talk about the feedback and how the team is moving forward from here.
EVE Online's in-game conflicts aren't just contained to an NPC story or the backdrop of the universe. Players themselves have shaped the course of the fictional universe through its many wars over the course of its almost two-decade history. CCP Games is learning throughout, taking the lessons players are teaching them throughout these large engagements each and every time.
Eighteen years is a long time for anything, especially an ongoing video game like EVE Online. In a genre where many games come and go before even reaching four or five years, EVE has weathered the test of time. We sat down with EVE's Creative Director Bergur Finnbogason and its Brand Manager Sæmundur Hermansson to talk about what eighteen years means to them.
This year, CCP has seen more world records added to their shelf as the MMO developer's playerbase keeps pushing EVE Online to new heights. We sat down with CCP's Creative Director, Bergur Finnbogasson and Brand Director Sæmundur Hermansson to talk about the latest quadrant, Reign, as well as the world records EVE keeps achieving.
Quadrant 4, Phoenix, hit EVE Online last week, bringing with it monumental shifts in New Eden for the future. We sat down with CCP's Bergur Finnbogason and Sæmundur Hermannsson to talk about the crazy week, and the future of EVE.
EVE Online has had a busy August. From an ongoing player war, to the release of EVE Echoes on mobile, cosmic weather cropping up in Null Sec and a massively important system falling to the Triglavians, things are changing rapidly in New Eden. We sat down with CCP to discuss the goings on with the team.
We sit down and discuss the upcoming Abyssal Proving Grounds update, the state of EVE Online's Invasion, as well as criticisms surrounding the Forsaken Fortress update and more.
Recently we had the chance to sit down with EVE Online's Creative Director Bergur Finnbogason and Brand Manager Sæmundur Hermannsson about the unfolding story of EVE Online and how the team at CCP draws from a myriad sources to tell its tale.
Recently, Ed had a chance to sit down with Wei Su, Senior Producer at NetEase Games, Shicheng Zhour, Game Designer and Bing Xi, the general manager of CCP Shanghai to discuss EVE Echoes.