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Elite: Dangerous

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Elite Dangerous Patch 2 for January Update Out Today

By Poorna Shankar on January 21, 2020 | News | 0

Patch 2 as part of the January Update in Elite: Dangerous is out today on PC, Xbox One, and PS4. Here’s what’s inside.

The patch addresses a fix for stuttering which was introduced during Patch 1. In addition, the patch contains several fixes for exploration, stability, Thargoids, and conflict zones:  

  • Fixed a stuttering issue caused by requesting data for all planets on arrival in a system (console only, this fix has been introduced in January Update - Patch 1 for PC).
  • Numbers are no longer being cut off from signal source names in the Navigation Panel.
  • Fixed a crash which could occur when an Imperial Fighter is destroyed in CQC.
  • Fixed an issue that meant Thargoid Combat Bonds were not always being awarded.
  • Fixed an issue which could cause the Conflict Zone victory tracker to disappear.

Known issues include:

  • Thargoid Hearts can still sometimes become immune to damage. Thanks to logs provided by commanders, we have been able to add some more focused telemetry to identify causes of the issue. Please continue to contribute your netlog files via Issue Tracker should you encounter this bug.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.