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MMORPG | Setting:Fantasy | Status:Final  (rel 04/04/14)  | Pub:Bethesda Softworks
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The Combat and the Content of ESO

By Josh Hay on March 20, 2018 | Columns | Comments

The Combat and the Content of ESO

During the last column, we talked about some of the pressing issues that Elder Scrolls Online has. I would like now to delve a little deeper into the issues. I know we are talking about more of the “negative” aspects of the game but I think we need to clear the air. I said before it’s always good to talk about what is bad to appreciate the good. Let’s begin the deep, dark adventure!

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I noticed in the comments there were a lot of talk/complaints about the combat system and animation canceling. I agree with a lot of the sentiments about animation canceling and the limited skill bar. For a lot of people coming from games like FFXIV or World of Warcraft being limited to a total of six skills it’s somewhat unsettling. You are used to using more than 10+ skills and not being limited. Even with the option of weapon swapping technically you can have up to twelve skills but only six of them usable at one time. It does suck but after a while you do get used to it and set your own rotations accordingly.

Animation canceling is a different story for me. There are a lot of factors that come into place for this to work and I really haven’t taken the time to really master this technique. Do I care for it? Not really, I know a lot of people who mastered the art and it’s impressive to watch it unfold but it’s not something I tell people to go out of their way to master. Just enjoy the game, you know? I know this is important for some people but for others, I feel like it’s a “meh” thing.

Combat will always be a point of contention with many players, we all know that. I still find myself having fun with grabbing as many mobs as I can and with the changes to AoE I am having even more fun DPS-ing down 10+ mobs at a time and racking up that sweet, sweet XP gain.

I wouldn’t call this next issue an issue of the masses but personally I would love them to slow down on the content cycle and create “bigger” DLCs or more expansions. The content in Morrowind was phenomenal. The first time around I completely blew through it like the plebe I am but when I went around the second time and read the storyline and immersed myself in the content I was floored with the quality and the amount of fun I had.

Don’t get me wrong, I love the content being added to the game. Dragon’s Bones’ content has been challenging and fun. I’m always wanting more though. I know it’s like that for every game and I do enjoy the re-playability that Elder Scrolls Online has currently but the need for new content and new quests will always be there. I would love to see another expansion this year. I don’t know exactly what I would like to see but instead of adding a new class, I would rather them add new skill-lines or weapons as substitutes. I think a lot of people would love to have more options instead of what we have now.

We’ve talked about that before, the addition of new weapon types. I don’t think we need additional armor types but with weapons I feel like there is such an open field. What do you all think about that? Would you like more weapon options or another new class? If they do make a new class, let’s hope they do a better job than they did on The Warden. (Yes, I’m still mad, don’t judge me.)

Another question I would like to ask is: Do you like how the release schedule is now? Again, I wouldn’t be mad if it stays the same, but I think I would just like more content within the actual DLC. Sometimes I don’t know if a DLC warrants the price, do you know what I mean? I feel like we should all get our money’s worth and sometimes we don’t. I think they do a great job on the free content they provide. I know a lot of people would disagree with that, but they are more generous than other games I would like to think. Do you agree or disagree with that?

Going back to one of the biggest gripes the game has, Combat. I’m not going to go into much detail on this, instead I am going to ask you all a couple of questions. How would you change the combat system and how would you balance combat if you had the opportunity? Leave your answers in the comment below!

Thanks for reading! Remember, the Queen has called for us…

Josh Hay / I blog here :D
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