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Elder Scrolls Online

Bethesda Softworks | Official Site

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Elder Scrolls Online Articles

Creative Director Paul Sage on Launch, Craglorn, and the Future

The Elder Scrolls Online officially launched only a month ago but it has already become one of the most talked about – and possible divisive -- titles of the year. We sat down with Paul Sage, Zenimax’s Creative Director for The Elder Scrolls Online, to talk about how the first month of the game has gone from their perspective, what players can expect from the new Craglorn update, and where the developers hope to take the game in the future.


Brian Wheeler Talks PvP and 'Darkness Falls'

We recently caught up with Elder Scrolls Online lead PvP designer Brian Wheeler to discuss all things PvP and Alliance War in ESO, including the possibility of adding a 'Darkness Falls' type space to Cyrodiil.


On Guilds, Being Emperor, and Much More

During last weekend's QuakeCon, we had boots on the ground to check out the latest build for Elder Scrolls Online. While there, we also managed to corral Lead Game Play Designer Nick Konkle to talk about all sorts of interesting topics. See what he had to say before heading to the comments to chat.


Paul Sage Talks Beta, Crafting, and Progression

Our own Bill Murphy caught up with Elder Scrolls Online's Creative Director, Paul Sage, to talk about all things TESO. From the beta process to the progression, guilds, and even some never-before revealed details on crafting, this interview was chock full of goodies about the upcoming MMORPG.